Spar

"Why do people spar so much in our society? Well, you see, the tradition started in the Age of Darkness, when people really needed to toughen themselves. I think even though we're in a more peaceful environment now, we're not at a point where everyone can just let the Corps handle everything. So people still spar to keep in shape. But it's happening less and less though."

- Isaac

A spar is a fair boxing match between two fighters, or sparring partners. Most NPCs can be sparred with, but each have a different set of moves, strength, and health. When commencing a sparring match, the player loses 15 stamina points. Each match lasts for 60 seconds; if both sparring partners remain standing after the match ends, match draws irrespective of which partner is left with more health. However, if one of the partners loses, they lose gols. If the player wins, occasionally the NPC may reward an additional item.

Rules

 * The player must have at least 15 stamina to initiate the match.
 * Each match lasts 60 seconds.
 * The opposing team may have another member take their place, or join in together.
 * Both sparring partners attempt to knock the other's health down within the 60 seconds.
 * If both partners remain standing, the match ends in a draw.
 * If one of the partners loses, they will suffer a minor penalty, such as a minimal loss of money.
 * The match is enclosed in an imaginary circle boundary in Central Plaza, disallowing the partners from leaving the match.
 * No weapons, such as boxing gloves and swords, are allowed. All hits must not be lethal.

Tactics
It is recommended to get a full flurry of attacks out that ends with a kick, since it gives the best damage output and gives the highest chance of critical hit as it includes many attacks. To avoid receiving damage in return, especially from higher-leveled characters, it's best to attack the side or, more preferably, the back of the opponent. The player can allow the opponent to perform their own flurry and get away from their strikes with a dodge-roll then counter-attack. This can be done multiple times.

Sparring partners
The levels listed in the table below are base levels at the start of the game. The actual levels can be higher because NPCs can level up.

Rewards
In addition to the small amount of Gols listed in the table above it is also possible to get one of the following items for winning a sparring match:

Trivia

 * Occasionally, nearby NPCs can be seen watching the match and cheering on from outside the boundary.
 * Some NPCs oppose sparring or may not partake in the match, although they can still be sparred. For example, Aadit is a pacifist and will immediately give up upon the start of the match. Sophie will send five chicks, or Emily with two chicks, in her place to fight for her. Gust and/or Russo will spar in Ginger's stead, if sparring is initiated with Ginger.
 * If Higgins catches the player stealing materials from his furnaces in the morning, he will immediately initiate a sparring match with the player.
 * During, when Huss and Tuss return for the collection, if the player chooses the second option ("I know who you are!"), the dialogue triggers a sparring match.
 * In this match, Huss and Tuss fight alongside each other. Illegally, Huss uses a tire to attack the player.