User:Avron/Quest line

Main Quests in the apparent order they arrive... with Secondary missions listed at the end, and any others classified as Main that don't seem to be part of the storyline.

Mission: Go to the Commerce Guild
Go to the Commerce Guild, up the road into Portia, on the other side of the Fountain, talk with Presley. Req: nothing

Mission: The Builder Test
Build an Axe and Pickaxe at your Worktable with Stone and Wood scavenged from the open grounds (or buy them), Presley lets you keep them. Build a Stone Furnace at your Assembly Station. Get your Builder's License, which you can later hang in your home for a Stamina boost. Req: 23 Stone, 23 Wood. 10 of the stone makes 1 Stone Stool for the Furnace

Mission: Register workshop
Take the License to the Mayor, next door in the Town Hall, choose a name for your Workshop. Going back to Presley ends the quest. Req: nothing

Mission: Meet and Greet
Secondary: Gale suggests the player talk to the shop owners. Req: nothing. Gain a gift from all but one person.

Mission: Bridge to Amber Island
Immediately after the Register Workshop mission ends you get this one via cutscene. Parts for the bridge require mining in the Abandoned Ruins (also requires successfully sparring with one of the three Civil Corps characters), upgrading the Axe, and building more Crafting stations. Building the bridge requires little more than taking the three sections to the place marked on the map. Go talk to Antoine. Req: (96 Copper Ore, 25 Hardwood, 96 Stone, 15 Tin Ore) > 5 Bronze Plate, 6 Copper Pipe, 10 Hardwood Planks, 12 Stone Bricks. Also requires a Bronze Axe, Cutter, Grinder to make those objects

Mission: The Cave on Amber Island
A letter arrives some time after finishing the prior mission, go see the Mayor. Depending on how much conversation with towns people has happened the player may have already heard about things going missing. The mission is to install a battery in the cave on Amber Island, blueprints for which come with the mission. Either buy the Springs or find them in Abandoned Ruin #2 or from kills in Hazardous Ruins. Kill things while in the cave, install the battery, kill things as you make your way out. Six "lost" items are findable, keep them to return later. Meet the Civil Corps trio, go see the Mayor, the mission ends. Req: (32 Copper Ore, 3 Marble, 3 Power Stone, 2 Spring, 8 Tin Ore) > 8 Bronze Bars, 3 Marble, 3 Power Stone, 2 Spring

Mission: Assemble Dee Dee Transport
The day after building the bridge Presley arrives at the players home and advises that the Mayor has secured funding for 5 Dee-dee Transports. Talking to Petra leads to the Hazardous Ruins in the Collapsed Wasteland being accessible, needed to find the Small Engines required. 5 identical commissions exist, Higgins will get at least one of them, other builders may also. Building multiple Dee-Dees before completing any commission may allow taking multiple copies of the commission in rapid succession. Req: (39 Copper Ore, 4 Fur, 16 Plant Fiber, 15 Rubber Fruit, 40 Sand, 1 Small Engine, 6 Tin Ore, 16 Wood, 12 Worn Fur) > 5 Copper Bar, 6 Fiber Cloth, 5 Glass, 3 Rubber Tire, 2 Single Seat, 1 Small Engine

Mission: The Dee-dee Stops Here
Upon completing the Transport mission the player is instructed to talk to the mayor. He commissions the player to build three of the five Stops that are to be built. To get the blueprints for such the player needs to go to the Research Center. Req:

Mission: Diagram for Dee-dee Stop
Petra needs three Data Discs and after receiving them informs the player they will have to wait a few days. Upon receiving the letter from Petra the player can start building the Stops. Req:

Mission: Fixing the Fence
1.1.8 Secondary - The player is asked to provide wooden boards for the Tree Farm. Req: 5 Wooden Boards

Mission: Panbat Infestation
At some point in Spring, after fixing the fence of the Tree Farm, the character is asked to help rid the Farm of Panbats. At the Research Center two possible solutions are put forth, the player can choose either, or both. Depending on the chosen option Data Discs must be given to Petra (3, 5, or 8 for both) and then a day waited before receiving diagram(s) in the mail. Building either and taking it to the farm ends the mission and prompts the next. Req:

Mission: Saving the Tree Farm
The farm now needs an irrigation system, leading to another trip to the research centre. 6 Data Discs are required and the player must then wait until the following day for contact and blueprints. The Water Wheel and Water Engine need to be installed near the river past the Tree Farm, the Water Storage and Sprinklers are installed inside the Tree Farm. Req:

Mission: The Bassanio Lift
At the start of month 2 (year 1) the player enters Peach Plaza and the water in the fountain is green. To find the source of the pollution a lift by the falls needs fixed and the Player takes the commission for such. New blueprint. (A Dee-dee stop can be placed nearby as well, making travel easier.) Req:

Mission: The Poisoned Water
After fixing the lift the player gets a mail commission to repair a damaged pipe near the top of the waterfall. Taking the lift to the top reveals a large building (WOW Industries) with a pipe entrance. Upon entering the building the player comes across Sam, and fixes the pipe, before being forced off the platform and then upon regaining conciousness hearing a challenge from below. Fight through minions until the boss is reached, after defeating it alone you work your way back through the maze of tunnels and return to the surface. Go see Gale. Req:

Mission: The Crashed Station
A satellite falls from the sky and lands in the Wasteland letting monsters run free, build a patch. Req:

Mission: Fixing Ack
The player talks with the robot AI, and has the option of finding a few things for it. Req:

Mission: Place the Flowers
Secondary - take some flowers to the grave of Ack's crewmates. Mission obtained before the prior mission completes. Req:

Mission: The Lonely Robot
Ack would like a facsimile of his favourite entity. Req:

Mission: The Portia Bridge
A visitor from Vega 5 is at a Fireside meeting (year 2?), and Gale announces plans to build a road through the desert to Sandrock. Commissions are created, two each for Steel Frames and Hardened Clay. Once these are completed the bridge is started, between Amber Island and the waterfall, and more commissions are available, this time four identical commissions for 1 Bridge Tower and 1 Steel Beam each (3 week limit). Req:

Mission: The Farmer
Day 4 (month 1, year 1) Emily gives the player a commission to build and test a Small Planter Box. Req: 3 Wooden Board, 3 Soil, 2 Animal Feces (Fertiliser and Seed are provided by Emily)

Mission: Dawa's Fish Stew
Cook some stew for Dawa. Req: Cooking set

Mission: Present for the Celebration
Day 12 (month 1, year 1) you get a form letter reminding citizens of the Day of the Bright Sun. Give Gale a gift to be dropped from the airship on the 19th. Mission page lists Reputation gain for many potential gifts. Req:

Mission: Mysterious Data Disc
First acquisition of a Data Disc leads to the player character deciding to visit the Research Centre to find out what the disc is. Req: Nothing

Mission: Mysterious Data Disc 2
Second acquisition of a Data Disc leads to the player character deciding to visit the Church to find out what the disc is. Req: Nothing

Mission: Umbrellas are Important
Mars needs spines from the Urchins so he can restock Umbrellas. Req: 20? Spines

Mission: Hazardous Ruins
The first time the player approaches the Wasteland gates Sam will announce that entry is only permitted after besting one member of the Civil Corps (or not being bested by avoiding the fight). Success allows permanent access to the Wasteland. Req: Successful spar

Mission: Strange Lenses
While in the Abandoned Ruins the player may find strange lenses, taking them to the Research Center, and then waiting a day, gets them back with the info that they fix Colour Blindness. This may be the first the player hears that a townsperson has colour blindness. Req:

Mission: Toby's Apples
Toby wants apples, the player can kick a tree to get some for him. Req: 5 Apples

Mission: Chicken Run
Emily is at the gate to the players home and wants help rounding up escaped chickens. Mission can repeat each Saturday at the farm. Req:

Mission: The Lost Ring
While fishing the player may acquire a golden ring. Return it to the rightful owner. Req: Talking to the blondes

Mission: Let There Be Light
Rank B: The Player (and other builders) get a letter announcing multiple commissions to create two Street Lights each. Gives new Furniture blueprint upon accepting. Req:

Mission: Leaking Pipe
Lucy wants a pipe on the side of the school fixed so the students don't slip. Req:

Mission: Power On
Django wants a power box fixed so the gaming room can continue to run. Req:

Mission: Milk Delivery
Deliver milk for Sophie. Req: Visiting 3 specific people

Mission: The Archaeologist
Weird things are to be found in the ruins. Req: complete set of specific Relic pieces and Data Disc