Thread:Bermuda/@comment-34523775-20180130112323/@comment-2194058-20180131015909

Would you consider a design like this?

In the game, there are 5 taste categories: Love, Like, Neutral, Dislike, and Hate. This is why I included the first column to categorize them. Neutral is an invisible value since it's indefinite, and most NPCs will react neutrally to most items. I've only included it as a base for exceptions (as I mentioned in earlier comments).

Each category has been broken down even further according to value. There aren't actual terms or sections in the game that differentiate Favorites/+10s or other values. But it seems to be vital information since everyone will want to aim for +10s. I've also included a "Really Like" section for the +6 values, though I named it "Admire" because "Really Like" just doesn't flow with the rest.

As for Ginger, she will have her own design due to her unique trait.