Talk:Romance/@comment-2605:E000:121D:44D8:E937:AA0F:5D6:21A-20180121044454/@comment-2600:8801:3581:4600:3891:B95F:9E7E:7901-20180908212310

No, I really don't like the "make everyone who can be romanced, romanceable" mindset. That leads to systems like the ones found in Fable and Skyrim where the "romances" are incredibly copy-paste, flat, and soulless. If you like that, fine. But I prefer a small pool of really fleshed out romances that don't feel like a waste of time or a check off of a list. For example: Bioware game romances. I'm not saying it should be just like Bioware games with a few romanceable characters - I'd just prefer that they cut out some of these characters that it's obvious that no one would be interested in and focus on making more events / interest with the remaining characters. Those damn brothers would be the first ones to go. If anyone wants to romance them: you are a very very small minority. Also, what the hell?