Category:Gifting

Gifts are presents given to or received from another character. Depending on the combination of gift and character, the reaction varies from a positive reaction to a negative reaction. By gifting, the player can increase the Relationship level of a certain character, as long as the character reacts positively.

Most characters in Portia can receive gifts. To give a gift to an NPC, interact with them and select the Gift icon. Your inventory will pop up on the screen. Not all items can be given as gifts; the ones that can be given will appear in your inventory on this screen.

Universal gifts
Universal gifts are gifts that are reacted to by all (or most) characters in similar ways. Most gifts are universal neutrals, giving +1 relationship point.

Gift preferences
Every character has unique preferences. Their reaction to a gift is measured in relationship points.

Special gifts
Special gifts are used in a specific situation. Instead of appearing in your general inventory space while gifting, you can see them at the bottom left of the gifts window. Items you have will be grayed out but visible. If you have obtained that item at some point, its description will be added when highlighting the item even if you do not currently possess one.

Festivals
All seasonal festivals multiply the relationship point yield by two. This allows the player to either earn or lose double the amount of relationship points. For example, if a character usually has a base +10 value for Roses, giving them Roses on a festival will instead yield +20 base points.

Birthdays
Most characters have birthdays. Birthdays are tracked through the calendar after reaching the "Buddy" level for a character. Once a character and the player have reached the "Buddy" level, the character's birthday is displayed on the calendar. The character reacts to gifts and states that the current day is their birthday, regardless of whether the player has reached the "Buddy" level. However, accidentally finding a character's birthday does not add it to the calendar. When gifting on birthdays, relationship points are tripled, for instance, a +10 item would triple to +30. In the event a character has a birthday during an event or a festival, the multiplier only takes account of the higher multiplier, in this case: birthdays.

Desires
Desires, or wishes, are gifts that characters want. Desires which are randomly assigned to one or two characters per week. The player is required to be at least at Associate level with most eligible characters for them to be assigned a desire; some characters require higher relationship levels. Arlo, Emily, Ginger, Gust, Phyllis, Sam, Xu are more likely to be assigned a desire than other characters. Some characters may desire an item that they do not normally like.

Characters wanting a specific item are indicated with a red icon on the map. On the map, the description is displayed as "NPC desires something".

The character currently assigned a desired item will have the desire icon on the "Chat" social interaction; chatting with them causes them to describe the item to the player. If the item is presently available in the player's inventory, the item will also be highlighted with the desire icon in the gifting interface. The birthday or festival day relationship bonus applies when gifting a desired item.

Gifts given to the player
Certain conditions allow the player to occasionally receive gifts from other characters.

Gratitude gifts
The player may sometimes receive extra rewards, referred to as gratitude gifts, for completing commissions. The top of these commissions are marked with a special red stamp that depicts a person with a thumbs-up sign and two small hearts, surrounded by a circle.

Relationship gifts
Some characters may send the player gifts in the mail after reaching a high enough relationship level with them.

Two characters give the player a single special gift upon reaching Buddy (two hearts) level with them for the first time. The other characters give gifts randomly.
 * Buddy level
 * Ginger: Yellow Sapphire Necklace (Book)
 * Mint: Mini-Drill
 * Lee
 * Merlin


 * Friend level
 * Alice
 * Django
 * Emily
 * Nora
 * Sophie
 * Xu

After marrying one of these characters, there is a chance each morning that they may give the player a gift.
 * Husband/Wife level
 * Aadit
 * Albert
 * Antoine
 * Erwa
 * Liuwa
 * Lucy
 * Mei
 * Mint
 * Oaks
 * Petra
 * Phyllis
 * Qiwa
 * Sanwa
 * Sonia
 * Siwa
 * Tody

Birthday gifts
The player will receive a maximum of 25 gifts total outside their Workshop fence on their birthday from their friends and spouse, if they have any. The possible gift given to the player by their spouse depends on if the player's character is male or female.