Mission: The Perfect Trap

The Perfect Trap is a main mission.

This mission is part of the All Source AI theft plotline.
 * 1)  The Theft
 * 2)  A Boat to Starlight
 * 3)  Adventure on Starlight Island
 * 4)  The Perfect Trap

Overview
The player must have completed  Adventure on Starlight Island.

This mission has two parts, each with different rewards.

Required stations
The player must have the following to complete this mission:
 * Level 3 Worktable
 * Level 2 Assembly Station
 * Industrial Furnace
 * Electric Furnace
 * Industrial Cutter or Comprehensive Cutter

Conduct of the mission
After finding the passcode key in Starlight Island Ruin, Mali invites the player to the meeting with the mayor.

The following morning, the meeting takes place in the Town Hall.

If the player misses the meeting, they instead receive a letter in the mail the next day:

Ask Ack
The player needs to ask Ack for a diagram of the All Source model.

Construct AlI Source Model
The following materials are needed to complete this mission:

After assembly the All Source Model, report to Arlo.

Conduct of the secondary mission
After completing the first part, on the following day, Arlo initiates the plan.


 * Sure!
 * I'm a little busy at the moment.

Construct the Trap
The following materials are needed to complete this mission:

Report to Arlo when the device has been constructed.

Head for the Ruins
The player needs to head to the Computer Lab Ruin on the Western Plateau. Inside, the player meets up with Mali and the Civil Corps.

Install the Trap
The player needs to install the trap next to the All Source Model.

After installing the trap, Sam reports to Arlo notifying him that someone is coming. The group hides and a mysterious man appears, inspecting the All Source Model. The Trap Device traps the mysterious man and All Source Model lets out a gas substance.

The Rogue Knight uses a blaster weapon to destroy the All Source Model and slices through the Trap Device, breaking free. The group fights the Rogue Knight.

Defeat the Rogue Knight
The Rogue Knight is level 100. After sustaining enough damage on the Rogue Knight, at 50% health, the Rogue Knight knocks out the player and the Civil Corps before fleeing.

Back at the Town Hall, the group explain the incident at the ruin to Gale.

Post-conduct
Mali departs Portia to report to the Alliance Council.

The Civil Corps delivers a letter to the townsfolk, warning of the Rogue Knight.

Sometime after the mission, the Council Guards arrive in Portia. Their captain Ursula will give the player the next mission.

Django's invitation
After the Council Guards arrive, the player will receive a letter from Django:

Django will also have a mission marker above his head. When interacted with, he asks the player a question:


 * He was using ancient weapons.
 * Why are you interested?

The player will get +5 relationship points with Django when the dialogue ends.

After talking to Django, the player can approach Isaac to learn more about knights:

The player will get +5 relationship points with Isaac when the dialogue ends.