Weapons

Weapons are equipment for combat. Weapons increase attack values to aid in defeating stronger enemies. Upgrading weapons on the Worktable provides additional effects, such as higher damage or inflicting poison on the enemy.

Types
There are two main types of weapons in the game: melee and ranged.

Melee weapons are suitable for close combat, and include swords, hammers, staffs, and knuckles. Each of these types of melee weapons has a different fighting style. Melee Critical Damage of these weapons is affected by Fatal Strike combat skill. All swords and hammers are capable of dash attacks against faraway enemies.

Ranged weapons are suitable for ranged combat. Unlike melee weapons, they require the player to have ammunition in the inventory to be used and automatically target enemies. Currently there are only two ranged weapons in the game: Triple Barrel Snakebite which fires Venom Darts and Red Hawk which fires Ammo. The Ranged critical damage of these weapons is affected by Precision Strike combat skill.

Firing any ranged weapon for the first time gives the player a small relationship penalty with the Church of the Light members (Lee and Nora), though this penalty can be avoided by not opening the letter Lee sends.

Most tools can also be used as slow weapons to inflict some damage.

Revising weapons


Once the player unlocks the Forge by giving 10 Data Discs to the Research Center, they can revise a weapon to the stats of any higher tier weapon of the same type. The upgraded weapon's stats change after forging, but it retains its original attack speed, animation, combos, and special effects. The ammo used by a ranged weapon also does not change after it is revised.