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Arlo
Born in the countryside of Portia, Arlo has always had a sense of justice about him. From an early age, he earned a reputation as an excellent fighter and protector of the weak. When he joined the local Civil Corps, he quickly climbed to become the leader. Arlo's goal is to one day join the Flying Pigs, a world famous guild of adventurers based in Lucien.
— In-game biography

Arlo is a resident of Portia that the player can befriend and eventually marry.

Profile[]

Personal summary[]

Arlo is a loyal citizen of Portia and one of its proud defenders. At some point in his adult life, Arlo joined the Portia branch of the Civil Corps. Clearly being a cut above the rest, his skills were recognized and despite only being a young adult, he rose to don the mantle of leadership.

As the leader of the Civil Corps, Arlo is a force to be reckoned with. He is arguably the strongest fighter in Portia. Despite his skill, he refuses to rest on his laurels, training not just with his team, but independently as well.

Arlo isn't just physically strong, either. He has a profound sense of right and wrong, and will never take shortcuts when protecting his fellow citizens. Arlo also understands that leadership is about responsibility and not about 'being in charge', noting that the job and training are the same.

Perhaps the greatest ambition of the Civil Corps' noble leader is to one day join the 'The Flying Pigs'; an elite group of fighters based in Lucien, sworn to protect the free cities.

Arlo's horse is named Spacer in the PC version.

Physical appearance[]

Arlo is very tall with red hair, bushy eyebrows, and an anchor-styled beard with no mustache. He exhibits an unimpressed look and generally does not smile. He wears a blue bandanna with "The Flying Pigs" written on it around his neck. His outfit consists of a white and yellow jacket with gray details, lightly distressed gray jeans, black finger-less gloves, and various tanned leather straps and holsters. His boots are the reverse of this with brown being the dominant color with grey straps as detail. He also has a pair of yellow-lensed goggles clipped to his hip that he never seems to wear. These, along with the bandanna, display his passion for The Flying Pigs and his determination to one day serve in their ranks.

DLC outfit[]

The Leisure Breeze outfit is an alternate outfit that Arlo can wear, obtained from the Steam-exclusive NPC Attire Package DLC. The outfit and its hat can be toggled on or off from his character profile, and any changes to his outfit settings will go into effect the next calendar day after the player wakes up.

The player can obtain a matching outfit from the Steam-exclusive Player Attire Package DLC, consisting of the Leisure Breeze Top, Leisure Breeze Bottom, and Leisure Breeze Flatcap.

Both outfits are popular clothing from the city of Atara.

Related characters[]

Arlo doesn't have any family in Portia, but Sam and Remington, his fellow soldiers at the Civil Corps, are his Friends and roommates. Ack, whom he helped rescue when his space station crashed into the Collapsed Wasteland, is his Buddy.


   
   
   
   
   
   
   
   
Arlo
Arlo
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Sam
Sam
   
   
Remington
Remington
   
   
Ack
Ack

When befriending Arlo, his relationship network with other NPCs will also be affected, resulting in the player receiving favor points from those NPCs as well.

Schedule[]

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Arlo's typical schedule consists of practicing sparring in the Civil Corps building and walking around town or near the Abandoned Ruins.

At the end of the day, he returns home to his room in the Civil Corps building. His home is open all day.

All times are in 24-hour format. Certain events may alter his schedule.

Arlo’s schedule is influenced by his relationship with Nora, which the player decides. If the player tells Arlo and/or Nora to reject one another, they will not officially be dating, but will still see each other in secret. If the player supports their relationship, they will start seeing each other more often and can been found near the Duck Pond and the Round Table.

Time Location
7:00 Sparring practice in the Civil Corps building
10:00 Admiring the "Flying Pigs" statue outside the Civil Corps building
10:15 Patrolling by horse very slowly towards Abandoned Ruins #2, Peach Plaza or Central Plaza
15:00 Departs for Civil Corps building
17:30 Sparring Practice in the Civil Corps building
18:00 Stop practice and runs towards The Round Table.
0:15 Leaves The Round Table and walks home.

Time Location
7:00 Wakes up and runs towards South Block
9:00 Patrolling South Block where he walks around and fights Madcrabs. He walks behind the bus station and Siwa’s house before he heads toward Central Plaza
15:00 Stops patrolling and walks toward the Civil Corps building
19:00 Goes to sleep
If South Block is not unlocked, Arlo will be found patrolling between Central Plaza and Peach Plaza instead of South Block from 10:00.

Time Location (Dating Nora) Location (Not dating Nora)
07:00 Running Training with Sam,Remington, and Paulie, at ramp in front of the Civil Corps building. Running Training with Sam,Remington, and Paulie, at ramp in front of the Civil Corps building.
10:00 Finishes training, and begins patrolling by horse Finishes training, and begins patrolling by horse
12:00 Stops patrolling and runs toward Duck Pond to meet Nora
16:30 At the Duck Pond with Nora Stops patrolling and walks towards the Civil Corps building.
19:00 Runs towards a well behind Dr Xu's Clinic or The Round Table. Runs towards a well behind Dr Xu's Clinic.
19:10 Waiting for Nora
21:30 Talking with Nora Waiting for Nora
00:00 Arlo watches Nora walk down the hill towards Central Plaza, till she is very much out of sight. He stands there until ... or leaves The Round Table and goes home Arlo watches Nora walk down the hill towards Central Plaza, till she is very much out of sight. He stands there until ...

Time Location
07:00 Runs towards South Block
09:00 Patrolling South Block where he walks around and fights Madcrabs. He walks behind the bus station and Siwa’s house before he heads toward Central Plaza
15:00 Goes towards the Civil Corps building
18:00 Runs towards The Round Table. He spends his time wandering around the restaurant and Django's Gaming Hall.
0:15 Leaves The Round Table and walks home
If South Block is not unlocked, Arlo will be found patrolling between Central Plaza and Peach Plaza instead of South Block from 10:00.

Time Location
7:00 Running Training with Sam,Remington, and Paulie, at Central Plaza
10:00 Finishes Training, and patrols between Abandoned Ruins #2, Central Plaza and/or Peach Plaza
15:00 Goes toward the Civil Corps building
19:00 Leaves the Civil Corps building and waiting for Nora near a well behind Dr Xu's Clinic.
00:00 Arlo watches Nora walk down the hill towards Central Plaza, till she is very much out of sight. He stands there until ...

Time Location (Dating Nora) Location (Not dating Nora)
7:00 Sparring practice in the Civil Corps building Sparring practice in the Civil Corps building
09:30 Leaves the Civil Corps building Leaves the Civil Corps building
10:00 Admiring the "Flying Pigs" statue outside the Civil Corps building Admiring the "Flying Pigs" statue outside the Civil Corps building
10:15 Patrols between Abandoned Ruins #2, Central Plaza and/or Peach Plaza Patrols between Abandoned Ruins #2, Central Plaza and/or Peach Plaza
12:00 Runs toward Duck Pond to meet Nora
15:00 Talks with Nora Stops patrolling and heads toward the Civil Corps building
19:00 Ends the date with Nora and walks home Goes to sleep

Time Location
07:00 Investigating inside Abandoned Ruins #1
12:00 Leaving Abandoned Ruins #1 and walking towards Research Center
14:30 Standing in Research Center
15:15 Leaves Research Center and walks to Civil Corps
17:30 Sparring practice in the Civil Corps building
19:00 Goes to sleep

Relationship[]

Arlo is one of the potential bachelors that the player can romance.

Upon reaching Friend status at four full hearts, the player can confess their love to him with a Heart Knot. If the confession is successful, his relationship status changes to Boyfriend. After Arlo has become the player's boyfriend, upon reaching Lover status at eight full hearts, the player can then propose to him with a Wedding Ring. If the proposal is successful, his relationship status changes to Husband. Once certain other conditions have been met, Arlo and the player can then try for children.

Additionally, upon meeting certain relationship levels, certain perks are rewarded.

Perks[]

Buddy StarStarStar 2Star 2Star 2Star 2Star 2Star 2Star 2Star 2
Add an extra 5 Attack Points
Friend StarStarStarStarStar 2Star 2Star 2Star 2Star 2Star 2
Add an extra 10 Attack Points
Good Friend StarStarStarStarStarStarStar 2Star 2Star 2Star 2
Add an extra 10% Critical Chance
Husband HeartHeartHeartHeartHeartHeartHeartHeartHeart 2Heart 2 +Wedding Ring
Brings back more loot when commissioned at the Civil Corps. The perk grants 50% bonus on all materials commissioned by the player regardless of the character who accepted the commission.

Social interactions[]

Interactions: Chat Gift Desires Spar Play Date Dine Interact Ride Photo Relic trade Confession Propose Missions


Click on the icon to go to the respective section.

Social talk Chat[]

Dialogue
Dialogue →

Chat is a basic social interaction available at any relationship level. Chatting with Arlo once a day can increase his relationship by 1 point, or 2 points with the Smooth Talk skill; subsequent chatting, on the same day, only results in the same conversation without any relationship gain.

Arlo's dialogue may change every day and every season. Arlo may also comment about certain events or missions. Higher relationship levels, including romantic involvement, also change Arlo's dialogue.

Social gift Gift[]

Giving gifts to Arlo affects the player's relationship with Arlo. Every character has unique gift preferences.

Tips:

  • Every giftable item, except for the items below, will have a Neutral (+1) effect when given to Arlo.
  • Gifts given on festival days and on Arlo's birthday will earn the player 2x and 3x relationship points, respectively, and will show a unique dialogue.
  • Values listed below are without The Giver skill, which gives an extra point.
Social gift Gifting Items
Gift LoveLove: +20
Gift LoveLove: +15
Gift LoveLove: +12
Gift LoveLove: +10
Power LampPower Lamp
RosesRoses
Gift LikeLike: +8
RubyRuby
Gift LikeLike: +6
Gift LikeLike: +5
SapphireSapphire
Gift LikeLike: +4
TopazTopaz
Gift LikeLike: +3
Gift NeutralNeutral: +1
Gift iconEverything Else
Gift DislikeDislike: -1
Gift DislikeDislike: -2
StoneStone
SugarSugar
Sweet Stew MixSweet Stew Mix
WildflowersWildflowers
WoodWood
Gift HateHate: -5
Version
2.0.137882
Listed values are without The Giver skill, which gives an extra point.


Desire head icon Desires[]

The following items are desires, or wishes, which are randomly assigned to one or two characters per week. The player is required to be at least at Associate level with Arlo for him to be assigned a desire. More desires have a chance to appear as the player's friendship with Arlo progresses; the new desires are added to the existing ones but do not replace them. Some characters may desire an item that they do not normally like.

In the event that Arlo has a desire, gifting the wanted item will provide the higher tier points; otherwise, on non-desired events, the item gives the base point value. The birthday or festival day relationship bonus applies when gifting a desired item.

Desire head icon Desires
Minimum Relationship Level Possible Desires

Associate

Seafood NoodlesSeafood Noodles (+15)
Spaghetti with Hot SauceSpaghetti with Hot Sauce (+15)

Buddy

Arm StretcherArm Stretcher (+20)

Friend

Multi-function KnifeMulti-function Knife (+20)
Waist PackWaist Pack (+20)

Social spar Spar[]

Arlo can spar with the player up to three times per day.

Note that the level in the table below is Arlo's base level at the start of the game. Arlo's actual level can be higher because Arlo will level up over time.

Social spar
Level: 30
Relationship Rewards/losses
Round 1 2 3
Player Win
Prompt happy
(+1)
Prompt happy
(+1)
Prompt happy
(+2)
GolsGols (5-20)

And 30% chance to get one of the following:
AppleApple (30%)
HerbsHerbs (30%)
Roasted MeatRoasted Meat (20%)
Herbal JuiceHerbal Juice (10%)
Baked BreadBaked Bread (5%)
Herbal MixtureHerbal Mixture (5%)

Player Lose
Prompt happy
(+1)
Prompt happy
(+1)
Prompt sad
(-1)
GolsGols (1-10)

Social photo Photo[]

Group photo
Group Photo →

Arlo can partake in group photos with the player after reaching the Associate level.

  • More poses are unlocked by reaching higher relationship levels.
  • Romance poses are unlocked by becoming partners.
  • The "Photographer" skill can fully unlock all poses, regardless of relationship or romantic level.
  • All poses can be viewed in Arlo's Gallery page.

Dates[]

Social Invitation Invitation[]

Occasionally, first thing in the morning, the player may leave their house to find Arlo outside, hoping to invite the player out for a date or play date.

Social play Play[]

Once the player has become buddies with Arlo, they can schedule a play date together.

Social date Date[]

After the player has successfully confessed how they feel to Arlo, the player can schedule a romantic date with Arlo.

Social Dine Dine[]

If the player chooses to dine at The Round Table with Arlo during a play date or date, it is recommended to order dishes he will like. If asked before ordering, Arlo will sometimes tell the player exactly which dishes to order; other times, he will just give little hints. In the event that Arlo does not specify the exact foods desired, the player should order between three and six dishes, depending on what hint he gives. It is recommended to order each of those dishes from different courses, ex. ordering one Appetizer, Meat, Vegetable, Dessert, and Drink course each, rather than five Desserts.

Arlo's food preferences are listed below. The player is advised to use these preferences only when Arlo does not tell the player what to order. If Arlo tells the player a list of dishes to order or gives a hint, it is advised to follow his wishes instead. The full restaurant menu can be found at The Round Table page.

Play date eat Dining
Appetizer
Appetizer
Mount Very HappyLike
Mount NeutralNeutral
Everything Else
Mount Very UnhappyDislike
Main course
Main Course
Mount Very HappyLike
Mount NeutralNeutral
Everything Else
Mount Very UnhappyDislike
Meat
Meat
Mount Very HappyLike
Mount NeutralNeutral
Everything Else
Mount Very UnhappyDislike
Vegetable
Vegetable
Mount Very HappyLike
Mount NeutralNeutral
Everything Else
Mount Very UnhappyDislike
Dessert
Dessert
Mount Very HappyLike
Mount NeutralNeutral
Everything Else
Mount Very UnhappyDislike
Drink
Drink
Mount Very HappyLike
Mount NeutralNeutral
Everything Else
Mount Very UnhappyDislike

Social interact Interact[]

As the player develops their relationship with Arlo, special interactions are unlocked, including Hug and Kiss.

Social Relic Trade Relic Trade[]

Arlo occasionally uses the Relic Pieces Exchange board at the Museum to trade for relic pieces. Arlo likes to look at particular completed relics, so after the player has donated such relics to the Museum or displayed them in their yard, Arlo may come visit the Museum or the player's yard to view these relics. Such visits will earn the player relationship points each time, with the amount dependent upon the relic.

Social Relic Trade
Relic Trade
Points Relics
Requested Pieces +30 Rocket Model Piece 1Rocket Model Piece 1 Rocket Model Piece 2Rocket Model Piece 2 Rocket Model Piece 3Rocket Model Piece 3
+10 Power Lamp Piece 1Power Lamp Piece 1 Power Lamp Piece 2Power Lamp Piece 2 Power Lamp Piece 3Power Lamp Piece 3 Sailboat Model Piece 1Sailboat Model Piece 1 Sailboat Model Piece 2Sailboat Model Piece 2 Sailboat Model Piece 3Sailboat Model Piece 3 Soldier with Lance Piece 1Soldier with Lance Piece 1 Soldier with Lance Piece 2Soldier with Lance Piece 2 Soldier with Lance Piece 3Soldier with Lance Piece 3 Soldier with Lance Piece 4Soldier with Lance Piece 4 Soldier with Lance Piece 5Soldier with Lance Piece 5
Favorite Exhibits +???
???
Power Lamp
Power Lamp
???
Soldier with Lance
Soldier with Lance

Social mission Missions[]

Spoiler Alert: This section may contain spoilers. Proceed with caution!

Legend: Main Mission NewSecondary Mission New major • Main Mission LocationSecondary Mission Location minor • Social play friendship • Social date romance

  • Main Mission New Main missions are listed in chronological order, based on the chronology list.
  • Secondary Mission New Secondary missions are listed in alphabetical order.
  • Major involvement is defined as being directly involved, is one of the main character, actively participates (such as following), or talks a majority of the time.
  • Minor involvement is defined as indirect involvement, only assigned as a task (such as delivering a product to the character), gives a mission or rewards but does not continue involvement, or only talks a couple of times.
  • Indented missions indicate succession of the previously listed mission. Further missions in its timeline are in chronological order.

Main missions[]

Main Mission Location Bridge to Amber Island
The Civil Corps has commissioned a Bridge to connect to Amber Island. Use the Assembly Station to assemble it and then place the parts at the designated bridge spot.
Main Mission Location The Cave on Amber Island
Build the power generator and repair the machine inside the cave on Amber Island.
Main Mission Location Hazardous Ruins
The Hazardous Ruins are dangerous, and the Civil Corps regulates who can enter. You must last at least one minute against one of the three current Civil Corps members (Sam, Arlo, Remington) to show that you've got what it takes to enter the ruins.
Main Mission Location A New Friend
Polly wants you to help her look for Scraps, a stray dog that has gone missing.
Main Mission Location The Debt Collectors
The Debt Collector's Agency from Atara sent a couple of agents to inform you that your father owed them some debt.
Main Mission New The Bassanio Lift
We Civil Corps need the Bassanio Lift to be working as soon as possible. The original lift is in very bad shape, so please repair it.
Main Mission New The Crashed Station
The space relic knocked over a tower and created a giant hole on the tower ruins, some monsters came out as a result. The hole needs to be patched as soon as possible!
Main Mission New Rescue in Ingall's Mine
Remington's waiting at the entrance to Ingall's Mine. Enter the mine when you're ready.
Main Mission New The Perfect Trap
The Mayor wants you to construct an AI Source model to lure the Locator Computer thief into a trap.
Main Mission Location The Second Key
Captain Ursula has readied two expedition teams to activate the second key.
Main Mission Location The Third Key
Captain Ursula has informed you that the gases have mostly been dispersed. She has asked you to meet up at the entrance to the Third Key when you're ready.
Main Mission New The All Source AI
The operation to find All Source is initiating, when you're ready, meet up with the rest of the Civil Corps at the entrance to the All Source location.
Main Mission New Towards All Source
Ursula and her soldiers turned out to be from the Sky Shark Pirates in league with the Rogue Knight! When you're ready, enter the All Source location with the Civil Corps to stop the pirates!
Main Mission Location The Sharks in the Sky
The operation to find All Source is initiating, when you're ready, meet up with the rest of the Civil Corps at the entrance to the All Source location.
Main Mission New The Final Battle
The Rogue Knight and All Source are in Central Plaza, when you're ready, head there and face them!
Main Mission Location The Jet Engine
The airplane requires a Jet Engine. Learn about where to get it from Arlo.

Secondary missions[]

Social play A New Training Dummy
Due to Arlo's over-usage, he broke the Training Dummy in the Civil Corps HQ. He hopes you can make him a sturdier one. The diagram for the Training Dummy can be acquired at the Research Center.
Social date A Strong Man's Adventure
(Before you start dating Arlo, finish the Portia Bridge, otherwise, you might bug or fail this mission) Join Arlo for a mysterious adventure. Once you can start dating this mission will be available. Arlo will ask you if you want to join him on an adventure in the Eufaula Desert.
Social date Exploring with Arlo
Triggers after marriage to Arlo and unlocking Starlight Island.
Secondary Mission Location Grand Theft Pickaxe
Higgins said you stole his Bronze Pickaxe. What are you going to do?
Secondary Mission New Grave Oddity
Lately there've been reports of strange sounds coming from the Graveyard at night. Arlo wants to trap whoever is behind this.
Social play Invitation
Nora recently confessed to Arlo. Arlo wants some advice from you. (If you approve their relationship, a glitch may occur after marrying Arlo/Nora with the two of them still pining for each other).
Secondary Mission Location My Eviction from Portia
Someone broke your mail box and left a threatening letter. Report it to the Civil Corps.
Secondary Mission Location My Eviction from Portia 2
Someone broke your Resource Box and left another threatening letter.
Secondary Mission New Signs of Trouble
Some people heard some loud crashing sounds. Due to the other Civil Corps members being busy, Arlo invites you to investigate with him. Join him at the wall outside the Western Gate.
Secondary Mission Location Stories of Togetherness
Petra left some hints with other people for a message to you. You'll need to talk to a them to figure out what the message is.
This is Petra's romance mission.
Secondary Mission New Supporting The Civil Corp
Most of the inventory in the storage room of the Civil Corps headquarters have expired. Arlo needs your help to make two Arm Stretchers, one Cooking Set, and some Gunpowder.
Social play Training for the Flying Pigs
Join in on a morning run with Arlo. Go!

Commerce commissions[]

Arlo may post a commission on the commission board in the Commerce Guild. Below is a list of possible commissions.

  • Data is extracted from the database.
  • Rewards do not account for the skill Commerce Hot Shot, which increases the rewards output.
  • Some items with the same quantity may be listed twice, but each offer a different deadline or rewards.
  • Arlo will sometimes give the player a gratitude gift for completing a commission.
Social secondary mission Commission List
Commission Rewards
Item Level Deadline RP
Prompt happy
EXP
Exp
Gols
Gols
Rep
Prompt guild
Arm StretcherArm Stretcher (x2)
A
10 days 24-26 120 720-880 98-102
Bronze BarBronze Bar (x3)
D
5 days 9-11 40 162-198 28-32
Bronze BarBronze Bar (x4)
D
5 days 10-13 40 216-264 28-32
Bronze PipeBronze Pipe (x3)
C
10 days 14-16 80 410-501 58-62
Crystal HourglassCrystal Hourglass (x1)
C
10 days 35 80 420-500 40
Crystal StatueCrystal Statue (x1)
C
10 days 38-40 150 620-750 40
Cultivation FenceCultivation Fence (x1)
B
10 days 29-31 100 633-774 88-92
Dark Coffee TableDark Coffee Table (x2)
C
10 days 24 80 558-682 58-62
Dining TableDining Table (x3)
C
10 days 24 80 518-633 58-62
Flower CarpetFlower Carpet (x4)
A
10 days 34-36 120 777-950 98-102
Hardwood SofaHardwood Sofa (x2)
C
10 days 24 80 489-598 58-62
Hardwood SofaHardwood Sofa (x3)
C
10 days 32 115 750-900 70-85
Leather BeltLeather Belt (x2)
S
15 days 29-31 150 1555-1900 108-112
Leather BeltLeather Belt (x3)
S
15 days 39-41 150 1155-1412 108-112
Linen RugLinen Rug (x4)
A
10 days 34-36 120 810-990 98-102
Metal StorageMetal Storage (x1)
B
10 days 29-31 100 612-748 88-92
Panbat MaskPanbat Mask (x5)
B
10 days 19-21 100 540-660 88-92
Pot of AsteriaPot of Asteria (x3)
B
10 days 29-31 100 540-660 88-92
ShowcaseShowcase (x3)
A
10 days 34-36 120 698-853 98-102
Simple DeskSimple Desk (x4)
C
10 days 24 80 334-409 58-62
Simple DeskSimple Desk (x5)
C
10 days 28 100 410-520 60-75
Small ChairSmall Chair (x2)
D
5 days 19 40 172-211 28-32
Small ChairSmall Chair (x3)
D
5 days 20 40 172-211 28-32
Small SatchelSmall Satchel (x1)
B
10 days 19-21 100 810-990 88-92
SprinklerSprinkler (x3)
B
10 days 29-31 100 496-607 88-92
Stone TableStone Table (x2)
D
5 days 19 40 165-202 28-32
Stone TableStone Table (x3)
D
10 days 25 60 350-405 35-45
Street LightStreet Light (x1)
C
10 days 35 80 390-420 40
SunglassesSunglasses (x5)
B
10 days 19-21 100 450-550 88-92
TalismanTalisman (x3)
D
5 days 9-11 40 140-171 28-32
Tea TableTea Table (x1)
D
5 days 19 40 187-228 28-32
Tea TableTea Table (x2)
D
10 days 28 60 360-450 55-60
Trap BoxTrap Box (x3)
C
10 days 14-16 80 464-567 58-62
Waist PackWaist Pack (x2)
A
10 days 24-26 120 705-862 98-102
Wall LampWall Lamp (x4)
A
10 days 34-36 120 680-831 98-102
Wall LightWall Light (x2)
C
10 days 24-26 80 691-844 58-62
Wicker BasketWicker Basket (x2)
S
10 days 70 150 1100 85
WindwheelWindwheel (x1)
S
15 days 39-41 150 1058-1293 108-112
Wooden PillarWooden Pillar (x3)
S
10 days 70 150 900 85
Wooden PillarWooden Pillar (x4)
S
15 days 39-41 150 1274-1557 108-112

Trivia[]

Gallery[]

Gallery
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