The calendar is a chart displaying the number of days, weeks, and months of a year, showcasing any event that may occur during a particular day. There are four months of each year; each month corresponds to a season - spring, summer, autumn, and winter - and contains 28 days each. Four weeks make up a month, and seven days make up a week; the seven days are as follows: Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, and Sunday. After four months, the calendar cycles to the next year, starting back to the first month of the year.
The format for labeling the game time can be written in two different ways: a simplistic version and a formal version. The simplistic version is written as
month.day (day of the week), for example, "2.6 Saturday" for month 2, day 6, Saturday. The formal version is written as
Day, Month, Year, for example" Day 6, Month 2, Year 1.
Understanding the Calendar
There are four distinct seasons in Portia: Spring, Summer, Autumn, and Winter. The game begins at the start of Spring.
When the season changes, the environment and background music changes, but the difference is mostly aesthetic. The primary non-aesthetic difference between the seasons is crops. Some crops are seasonal, while some can be grown year-round (including Winter). Tree seeds generally are fruitful year-round.
Notes can be added to each individual calendar day. To input a note onto the calendar, an icon resembling a notepad is found on the bottom right of the calendar page. These notes can serve as an event reminder, capable of reminding the player of an upcoming event, such as a fireside meeting. A time can be added to help remind the player of the event, which is formatted in 24-hour. In the event the player no longer needs the reminder, the reminder can be deleted.
Reminders for certain events will automatically be added to the calendar. These events include what day an Abandoned Ruins entry pass expires, what day a rental horse lease expires, and what date and time that a playdate or date is scheduled for.
- See also: Gift preferences page for a list of characters and their birthdays
Birthdays are the anniversary of a day in which a character was born, occurring once a year. During one's birthday, gifting an item to that character usually will yield a higher or lower relationship value, as they will react greatly to it.
No birthdays are initially shown on the calendar, other than the player's. After the player becomes Buddies with someone, that character's birthday will be displayed on the calendar, indicated by the character's facial portrait on the calendar. If the player character gives a gift to a character on their birthday without first becoming Buddies, that character will acknowledge that it is their birthday, but the event will not show up on the calendar (unless the gift causes the relationship to reach Buddy level).
The player's birthday is chosen at the start of the game and can be any day of any season, and is displayed on the calendar and their Builder License. Birthdays cannot be changed after character creation.
If choosing a day that coincides with an event, a message warns the player of the possibility of the event affecting any player-involved event, such as parties. If the player selects a day that is concurrent with an event, such as a festival or wedding anniversary, a disclaimer appears warning the player of the possibility of the event affecting the player's parties or any other player-involved event. If the player's birthday is concurrent with their spouse's birthday and/or their anniversary, certain dialogue and spouse missions will acknowledge this.
If playing on a save file that was started before player birthdays were implemented, the player will be prompted to choose a birthday once their character wakes up. If the player has backup save files that were also made before being able to choose a birthday, those backups do not get updated with the birthday chosen in newer days, and every time the player accesses these backup days, they will have to choose a birthday again.
On the player's birthday, the townspeople will come to the workshop in the morning to wish the player happy birthday and leave gifts in front of their yard, up to a maximum of 25 gifts total. Any character that is a Buddy or higher can leave a present, though all presents are unsigned and it is not possible to tell who left which gift. If the player is married, their spouse will also give them a gift. The gifts the spouse can give depends on if the player's character is male or female. Of the presents, the Pink Cat's Ears accessory is the only item that currently cannot be obtained in other ways.
Condensed Power Stone
Exquisite Fountain Pen
Journey from the East
Pot of Asteria
(to female character)
(to male character)
Each season has two festivals. These range from seasonal activities such as fishing, ghost hunting, a horse racing competition to community events like gift giving or a communal hot pot.
|Fishing Day||A festival where the citizens of Portia compete in a fishing event.|
|1.19 (Fri)||Day of the Bright Sun||A festival that revolves around giving gifts to the city and dropping them from an airship. The townsfolk can compete with each other by grabbing and claiming the gifts first. Prior to the festival, the townsfolk can give the mayor the gifts, who can then organize the event on the day.|
|Martial Arts Tournament||A sparring tournament that tests the townsfolk's fighting capabilities.|
|Day of Memories||A festival where the citizens of Portia can participate in a Ghost Hunt and other activities.|
|Land Run||A festival where the citizens of Portia can compete in a Horse Racing Competition.|
|3.20 (Sat)||Autumn Festival||A festival where the citizens of Portia can compete in the Autumn Festival Competition and Portia Cook Off.|
|Snowball Battle||A festival that challenges all townsfolk in a snowball battle.|
|4.23 (Tues)||Winter Solstice||A festival where all townsfolks gather around a hot pot in Central Plaza and toss food ingredients to make it spicy and delicious. Afterwards, the town participates in another Snowball Battle.|