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Emily.png
Emily was born in Portia, she is the granddaughter of Granny Sophie. Her parents work in the city-state of Atara, leaving her to look after her grandmother and the farm. She's a cheerful and sunny girl who took on that challenge with a smile. Emily loves her animals, one often sees her with them.
— In-game biography

Emily is a resident of Portia that the player can befriend and eventually marry.

Profile[]

Personal summary[]

Emily was born on Day 17 of Spring. Sophie used to tell Emily stories of her grandfather, who was a man of adventure. Emily had wanted to follow in his footsteps, diving through ruins, finding relics, and fight off AIs in the Peripheries. She says that she grew up and real life got in the way, though she stresses that she does love her current life.[1]

When conversing during a play date, Emily claims to want a telescope as she loves looking at the stars at night, comparing them to fireflies and how her father used to tell her stories about the constellations.[2] She also hates sharp things, such as swords and knives.[3]

Physical appearance[]

Emily keeps her hair in a braid and wears white earrings. She wears a plaid pink and white shirt with the hem tied into a bow at the front for a chic crop top look, as well as blue skinny jeans and a loose brown belt. She sports brown work boots that match her belt.

DLC outfit[]

The Country Passion outfit is an alternate outfit that Emily can wear, obtained from the Steam-exclusive NPC Attire Package DLC. The outfit and its hat can be toggled on or off from her character profile, and any changes to her outfit settings will go into effect the next calendar day after the player wakes up.

The player can obtain a matching outfit from the Steam-exclusive Player Attire Package DLC, consisting of the Country Passion Top, Country Passion Bottom, and Country Passion Strawhat.

Both outfits are "traditional country attire" from the city of Ethea.[4]

Related characters[]

Emily lives with her grandmother, Sophie, at Sophie's Ranch. She is Friends with Antoine and Sonia, with whom she can be found gossiping and having lunch at The Round Table.


   
   
   
   
   
   
   
   
Emily.png
Emily
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Sophie.png
Sophie
   
   
Antoine.png
Antoine
   
   
Sonia.png
Sonia

When befriending Emily, her relationship network with other NPCs will also be affected, resulting in the player receiving favor points with those NPCs as well.

Schedule[]

Below is her generic schedule. Certain events may alter her schedule, such as conversing with her, missions, special events, or other distractions. Manually altering the game speed may also affect the times that she arrives places. All times listed are estimates, unless otherwise noted.

Time Location
7:00 Leaves the farm store
7:30 Works in the wheat fields
9:00 Heads to The Round Table in Peach Plaza
10:20 Relaxes at The Round Table, wandering the restaurant
12:00 Runs back to Sophie's Ranch into the chicken farm
13:00 Feeds the chickens and ducks
15:00 Goes to McDonald shed
16:00 Takes care of the horses and cows
20:00 Walks toward her home

Time Location
7:00 Leaves the farm store
7:30 Works in the wheat fields
9:00 Heads to The Round Table in Peach Plaza
10:20 Relaxes at The Round Table, wandering the restaurant
12:00 Runs to Sophie's Ranch into the chicken farm
13:00 Runs back to The Round Table
14:00 Hangs out with Sonia and Antoine at The Round Table
16:00 Wander around in Peach Plaza
17:00 Stops several times on the way to Sophie's Ranch
18:30 Helps McDonald tend livestock on the farm
20:00 Walks toward her home

Time Location
7:00 Leaves the farm store
7:30 Works in the wheat fields
9:00 Heads to The Round Table in Peach Plaza
10:20 Relaxes at The Round Table, wandering the restaurant
12:00 Runs back to Sophie's Ranch into the chicken farm
13:00 Feeds the chickens and ducks
15:00 Wander around the farm or walks to McDonald shed
18:00 Runs to The Round Table
19:00 Relaxes at The Round Table, wandering the restaurant and Gaming Hall
00:00 Walks toward her home

Time Location
7:00 Leaves the farm store
7:30 Works in the wheat fields
9:00 Heads to The Round Table in Peach Plaza
10:20 Relaxes at The Round Table, wandering the restaurant
12:00 Runs back to Sophie's Ranch into the chicken farm
13:00 Feeds the chickens and ducks
15:00 Wander around the farm
20:00 Walks toward her home

Time Location
7:00 Leaves the farm store
7:30 Works in the wheat fields
9:00 Heads to The Round Table in Peach Plaza
10:20 Relaxes at The Round Table, wandering the restaurant
12:00 Runs back to Sophie's Ranch
13:00 Runs to The Round Table
14:00 Hangs out with Sonia and Antoine at The Round Table
16:00 Wander around in Peach Plaza or walks to farm shed
18:00 Runs to The Round Table
19:00 Relaxes at The Round Table, wandering the restaurant and Gaming Hall
00:00 Walks toward her home

Time Location
7:00 Leaves the farm store and walks to the church
9:00 Enters Church of the Light and listens to Lee's sermon
15:15 Leaves Church
15:30 Stops several times on the way to Sophie's Ranch
21:20 Arrives home

Relationship[]

Emily is one of the potential bachelorettes that the player can romance.

Upon reaching Friend status at four full hearts, the player can confess their love to her with a Heart Knot. If the confession is successful, her relationship status changes to Girlfriend. After Emily has become the player's girlfriend, upon reaching Lover status at eight full hearts, the player can then propose to her with a Wedding Ring. If the proposal is successful, her relationship status changes to Wife. Once certain other conditions have been met, Emily and the player can then try for children.

Additionally, upon meeting certain relationship levels, certain perks are rewarded.

Perks[]

Please note: the in-game description of Emily's discount perk is incorrect. Emily's actual perks are listed below.

Friend Star.pngStar.pngStar.pngStar.pngStar 2.pngStar 2.pngStar 2.pngStar 2.pngStar 2.pngStar 2.png
Gives gift sometimes
Wife Heart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart.pngHeart 2.pngHeart 2.png +Wedding Ring
Receive help with domestic work and resource gathering. Receive a 50% discount at Emily's Food Stall during the Winter Solstice (not Sophie's Farm Store).

Social interactions[]

Interactions: Chat Gift Desires Spar RPS Invitation Play Date Dine Interact Photo Ride Relic trade Confession Propose Missions


Click on the icon to go to the respective section.

Social talk.png Chat[]

Dialogue
Dialogue →

Chat is a basic social interaction available at any relationship level. Chatting with Emily once a day can increase her relationship by 1 point, or 2 points with the Smooth Talk skill; subsequent chatting, on the same day, only results in the same conversation without any relationship gain.

Emily's dialogue may change every day and every season. Emily may also comment about certain events or missions. Higher relationship levels, including romantic involvement, also change Emily's dialogue.

Social gift.png Gift[]

Giving gifts to Emily affects the player's relationship with Emily. Every character has unique gift preferences.

Tips:

  • Every giftable item, except for the items below, will have a Neutral (+1) effect when given to Emily.
  • Gifts given on festival days and on Emily's birthday will earn the player 2x and 3x relationship points, respectively, and will show a unique dialogue.
  • Values listed below are without The Giver skill, which gives an extra point.
  • Emily feels neutral toward Animal Feces, unlike most NPCs who hate it.
Social gift.png Gifting Items
Mount Very Happy.pngLove: +15
Mount Very Happy.pngLove: +12
Mount Very Happy.pngLove: +10
RosesRoses
Spring DollSpring Doll
Mount Happy.pngLike: +8
RubyRuby
Mount Happy.pngLike: +6
Mount Happy.pngLike: +5
SapphireSapphire
Mount Happy.pngLike: +4
TopazTopaz
Mount Happy.pngLike: +3
Mount Happy.pngLike: +2
EggEgg
FertilizerFertilizer
MilkMilk
PumpkinPumpkin
StrawberryStrawberry
Mount Neutral.pngNeutral: +1
Gift icon.pngEverything Else
Mount Unhappy.pngDislike: -1
Mount Unhappy.pngDislike: -2
SandSand
SoilSoil
StoneStone
WildflowersWildflowers
WoodWood
Mount Very Unhappy.pngHate: -5
Version
2.0.137882
Listed values are without The Giver skill, which gives an extra point.


Desire head icon.png Desires[]

The following items are desires, or wishes, which are randomly assigned to one or two characters per week. The player is required to be at least at Associate level with Emily for her to be assigned a desire. More desires have a chance to appear as the player's friendship with Emily progresses; the new desires are added to the existing ones but do not replace them. Some characters may desire an item that they do not normally like.

In the event that Emily has a desire, gifting the wanted item will provide the higher tier points; otherwise, on non-desired events, the item gives the base point value. The birthday or festival day relationship bonus applies when gifting a desired item.

Emily will wear the Chicken Earrings if she receives them when desired. verify ]

Desire head icon.png Desires
Minimum Relationship Level Possible Desires

Associate

Fruit SaladFruit Salad (+15)
Pumpkin PiePumpkin Pie (+15)

Friend

Chicken EarringsChicken Earrings (+20)

Social spar.png Spar[]

Emily can spar with the player up to three times per day.

Note that the level in the table below is Emily's base level at the start of the game. Emily's actual level can be higher because Emily will level up over time.

Social spar.png
Level: 8
Relationship Rewards/losses
Round 1 2 3
Player Win
Prompt happy.png
(+1)
Prompt happy.png
(+1)
Prompt sad.png
(-1)
GolsGols (5-10)

And 35% chance to get one of the following:
AppleApple (30%)
HerbsHerbs (30%)
Roasted MeatRoasted Meat (20%)
Herbal JuiceHerbal Juice (10%)
Baked BreadBaked Bread (5%)
Herbal MixtureHerbal Mixture (5%)

Player Lose
Prompt happy.png
(+1)
Prompt sad.png
(-1)
Prompt ordinary.png
(0)
GolsGols (1-5)

Social RPS.png RPS[]

Emily can play RPS with the player up to three times per day. Emily is eligible for Rock, Paper, Scissors.

The daily count to play is three games.

Social photo.png Photo[]

Group photo
Group Photo →

Emily can partake in group photos with the player after reaching the Associate level.

  • More poses are unlocked by reaching higher relationship levels.
  • Romance poses are unlocked by becoming partners.
  • The Photographer skill can fully unlock all poses, regardless of relationship or romantic level.
  • All poses can be viewed in 's Gallery page.

Dates[]

Social Invitation.png Invitation[]

Occasionally, first thing in the morning, the player may leave their house to find Emily outside, hoping to invite the player out for a date or play date.

Social play.png Play[]

Once the player has become buddies with Emily, they can schedule a play date together.

Social date.png Date[]

After the player has successfully confessed how they feel to Emily, the player can schedule a romantic date with Emily.

Social Dine.png Dine[]

If the player chooses to dine at The Round Table with Emily during a play date or date, it is recommended to order dishes she will like. If asked before ordering, Emily will sometimes tell the player exactly which dishes to order; other times, she will just give little hints. In the event that Emily does not specify the exact foods desired, the player should order between two and six dishes, depending on what hint she gives. It is recommended to order each of those dishes from different courses, ex. ordering one Appetizer, Meat, Vegetable, Dessert, and Drink course each, rather than five Desserts.

Emily's food preferences are listed below. The player is advised to use these preferences only when Emily does not tell the player what to order. If Emily tells the player a list of dishes to order or gives a hint, it is advised to follow her wishes instead. The full restaurant menu can be found at The Round Table page.

Play date eat.png Dining
Appetizer
Appetizer
Mount Very Happy.pngLike
Mount Neutral.pngNeutral
Everything Else
Mount Very Unhappy.pngDislike
Main course
Main Course
Mount Very Happy.pngLike
Mount Neutral.pngNeutral
Everything Else
Mount Very Unhappy.pngDislike
Meat
Meat
Mount Very Happy.pngLike
Mount Neutral.pngNeutral
Everything Else
Mount Very Unhappy.pngDislike
Vegetable
Vegetable
Mount Very Happy.pngLike
Mount Neutral.pngNeutral
Everything Else
Mount Very Unhappy.pngDislike
Dessert
Dessert
Mount Very Happy.pngLike
Mount Neutral.pngNeutral
Everything Else
Mount Very Unhappy.pngDislike
Drink
Drink
Mount Very Happy.pngLike
Mount Neutral.pngNeutral
Everything Else
Mount Very Unhappy.pngDislike
Exceptions: Emily feels neutral about Bamboo Papaya and Seafood with Rice because it is both Bowl of Rice and Fish and Sea Food; Banner Fish Salad because it is both Salad and Fish and Sea Food; and Golden Radish Soup because it is both Vegetable and Fish and Sea Food.

Social interact.png Interact[]

As the player develops their relationship with Emily, special interactions are unlocked, including Hug and Kiss.

Social Relic Trade.png Relic trade[]

Emily occasionally uses the Relic Pieces Exchange board at the Museum to trade for relic pieces. Emily likes to look at particular completed relics, so after the player has donated such relics to the Museum or displayed them in their yard, Emily may come visit the Museum or the player's yard to view these relics. Such visits will earn the player relationship points each time, with the amount dependent upon the relic.

Social Relic Trade.png
Relic Trade
Points Relics
Requested Pieces +30 Performance Center Model Piece 1Performance Center Model Piece 1 Performance Center Model Piece 2Performance Center Model Piece 2 Performance Center Model Piece 3Performance Center Model Piece 3 Performance Center Model Piece 4Performance Center Model Piece 4
+10 Fortune Cat Piece 1Fortune Cat Piece 1 Fortune Cat Piece 2Fortune Cat Piece 2 Fortune Cat Piece 3Fortune Cat Piece 3 Fortune Cat Piece 4Fortune Cat Piece 4 Spring Doll Piece 1Spring Doll Piece 1 Spring Doll Piece 2Spring Doll Piece 2 Autumn Doll Piece 1Autumn Doll Piece 1 Autumn Doll Piece 2Autumn Doll Piece 2 Fan Model Piece 1Fan Model Piece 1 Fan Model Piece 2Fan Model Piece 2 Fan Model Piece 3Fan Model Piece 3
Favorite Exhibits +??? Performance Center ModelPerformance Center Model

Social mission.png Missions[]

Spoiler Alert: This section may contain spoilers. Proceed with caution!
Joystick.png
ErrorSprite.png Console Bug Alert ErrorSprite.png
Details: As of the September 20 update, Emily's Invitation is currently bugged on Switch (and possibly the other consoles verify ]). Viewing the watermelon scene causes the game to crash.

Legend: Main Mission NewSecondary Mission New major • Main Mission LocationSecondary Mission Location minor • Social play.png friendship • Social date.png romance

  • Main Mission New Main missions are listed in chronological order, based on the chronology list.
  • Secondary Mission New Secondary missions are listed in alphabetical order.
  • Major involvement is defined as being directly involved, is one of the main character, actively participates (such as following), or talks a majority of the time.
  • Minor involvement is defined as indirect involvement, only assigned as a task (such as delivering a product to the character), gives a mission or rewards but does not continue involvement, or only talks a couple of times.
  • Indented missions indicate succession of the previously listed mission. Further missions in its timeline are in chronological order.

Main missions[]

Main Mission Location The Cave on Amber Island
Build the power generator and repair the machine inside the cave on Amber Island.

Secondary missions[]

Secondary Mission New Chasing the Light
There is a troublemaker in Emily's farm going after fireflies, so help her catch some to drive him out to his nest.
Secondary Mission New Chicken Run
The chickens in Emily's farm are running wild, which is causing her a major headache. Help Emily catch all of her chickens back.
This mission becomes a recurring secondary mission, taking place in front of Sophie's Ranch. Completion rewards +15 Relationship points and 5 Eggs.
Secondary Mission New Emily's Invitation
The weather's getting hot, Emily invites you to go pick some watermelons at her farm.
Secondary Mission New A Cup of Melancholy
Emily's Mr Watermelon is no longer growing, she's a bit disappointed and frustrated. Try to cheer her up with a Rainbow Lemonade at the Roundtable(sic) Restaurant?
This mission triggers after Emily's Invitation.
Secondary Mission New Emily's Well
Emily has asked you to build a well and a water pump. She would also like a water storage. Talk with Petra about the well and water pump designs.
Secondary Mission New Emily's Well 2
Emily wants you to help her build an irrigation system.
Social date.png Sophie's Test
After hearing that you and Emily are now dating, Granny Sophie's worried about her granddaughter. Sophie wants to test your commitment. Help Emily clean up the farm and feed the animals every day.
This mission triggers if the player gives Emily the Heart Knot and she accepts.
Secondary Mission New The Farmer
Emily gave a crafting recipe for a Small Planter Box and some seeds, learn and craft a Small Planter Box, then plant the seeds. Show Emily the harvest.
Secondary Mission New The Secret of Planting
After the Autumn Festival, Emily wants to find a bigger fruit crop to plant, help her find the seed.
This mission triggers after the Autumn Festival Emily enters her watermelon in and loses.
Secondary Mission New Mysterious Seed
Wait for the Mysterious Man to arrive in Portia, then ask him about the seeds for plants that can bear giants fruits.
This mission triggers after The Secret of Planting.
Secondary Mission New The Pumpkin Princess
Help Emily apply fertilizer to her Pumpkin Princess.
This mission triggers after Mysterious Seed.
Social date.png Winning the Autumn Festival
The Pumpkin Princess has ripened. Emily wants you to join her for the Autumn Festival.
This mission triggers after The Pumpkin Princess while being lovers with Emily.
Important: it is recommended the player obtains 50,000 Gols needed for the next mission before the Autumn Festival Emily enters her Princess Pumpkin in if they want to get the Pumpkin Room and the achievement. If the player fails to start this mission on the festival day, the following day the opportunity to pay Albert to start it will disappear.
Social date.png Room for a Princess
Albert suggest you change the Pumpkin Princess into a room, and use that to propose marriage to Emily.
This mission triggers after Winning the Autumn Festival while being lovers with Emily. It is available only on the day of the Autumn Festival.
Note: the player will marry Emily automatically after this mission is over.
Secondary Mission Location Toby's Secret Crush
Help Toby pick out a gift for Emily.

Commerce commissions[]

Emily may post a commission on the commission board in the Commerce Guild. Below is a list of possible commissions.

  • Data is extracted from the database.
  • Rewards do not account for the skill Commerce Hot Shot, which increases the rewards output.
  • Some items with the same quantity may be listed twice, but each offer a different deadline or rewards.
  • Emily will sometimes give the player a gratitude gift for completing a commission.
Social secondary mission.png Commission List
Commission Rewards
Item Level Deadline RP
Prompt happy.png
EXP
Exp.png
Gols
Gols.png
Rep
Prompt guild.png
Arm StretcherArm Stretcher (x3)
A
10 days 34-36 120 720-880 98-102
Aroma AppleAroma Apple (x3)
C
10 days 35 80 430-465 40
Casual HoodieCasual Hoodie (x2)
B
10 days 19-21 100 684-836 88-92
CharcoalCharcoal (x10)
D
5 days 19 40 144-176 28-32
CharcoalCharcoal (x15)
D
5 days 20 40 216-264 28-32
ClothCloth (x4)
C
10 days 24 80 388-475 58-62
ClothCloth (x5)
C
10 days 26 80 388-475 58-62
Colossal BalloonColossal Balloon (x1)
S
15 days 39-41 150 1555-1900 108-112
Copper PipeCopper Pipe (x2)
D
5 days 9-11 40 165-202 28-32
Crystal NecklaceCrystal Necklace (x7)
C
10 days 24 80 486-594 58-62
Crystal NecklaceCrystal Necklace (x8)
C
10 days 26 80 583-712 58-62
Cultivated SoilCultivated Soil (x12)
B
10 days 19-21 100 475-580 88-92
Desk LampDesk Lamp (x2)
B
10 days 29-31 100 799-976 88-92
DisplayDisplay (x1)
S
15 days 39-41 150 1432-1751 108-112
Drying RackDrying Rack (x1)
C
10 days 24 80 907-1108 58-62
Emperor Blue MackerelEmperor Blue Mackerel (x1)
S
10 days 70 150 2000 85
Emperor CatfishEmperor Catfish (x2)
D
10 days 30 40 2240-260 20
Feather DusterFeather Duster (x5)
B
10 days 19-21 100 450-550 88-92
Fiber ClothFiber Cloth (x6)
D
5 days 9-11 40 151-184 28-32
Fiber ClothFiber Cloth (x8)
D
5 days 19 40 151-184 28-32
Fiber ClothFiber Cloth (x13)
D
5 days 20 40 201-246 28-32
Flower CarpetFlower Carpet (x3)
A
10 days 24-26 120 777-950 98-102
Flowery SoapFlowery Soap (x3)
C
10 days 24 80 388-475 58-62
Fluffy PendantFluffy Pendant (x2)
B
10 days 19-21 100 784-959 88-92
Fluffy PendantFluffy Pendant (x3)
B
10 days 29-31 100 784-959 88-92
Furry ScarfFurry Scarf (x2)
B
10 days 19-21 100 734-897 88-92
Insulated Planter BoxInsulated Planter Box (x1)
A
10 days 24-26 120 831-1016 98-102
Iron PanIron Pan (x2)
B
10 days 19-21 100 720-880 88-92
Jewelry BoxJewelry Box (x2)
B
10 days 19-21 100 720-880 88-92
Large Iron BucketLarge Iron Bucket (x3)
B
10 days 19-21 100 615-752 88-92
Panbat MaskPanbat Mask (x3)
B
10 days 29-31 100 540-660 88-92
Photo AlbumPhoto Album (x2)
C
10 days 14-16 80 360-440 58-62
Pot of AsteriaPot of Asteria (x3)
B
10 days 29-31 100 540-660 88-92
Rubber BeltRubber Belt (x3)
A
10 days 34-36 120 1101-1346 98-102
Shell NecklaceShell Necklace (x3)
D
5 days 9-11 40 140-171 28-32
Shell NecklaceShell Necklace (x3)
D
5 days 19 40 140-171 28-32
Shell NecklaceShell Necklace (x4)
D
5 days 20 40 187-228 28-32
Silk ScarfSilk Scarf (x2)
B
10 days 19-21 100 604-739 88-92
Silk ScarfSilk Scarf (x3)
B
10 days 29-31 100 604-739 88-92
SprinklerSprinkler (x2)
B
10 days 19-21 100 496-607 88-92
SprinklerSprinkler (x5)
C
15 days 0 200 920-960 200
SunglassesSunglasses (x6)
B
10 days 29-31 100 450-550 88-92
TalismanTalisman (x3)
D
5 days 19 40 140-171 28-32
TalismanTalisman (x3)
D
10 days 20 40 240-260 20
TalismanTalisman (x4)
D
5 days 20 40 187-228 28-32
Waist PackWaist Pack (x3)
A
10 days 34-36 120 705-862 98-102
Water BucketWater Bucket (x3)
C
10 days 14-16 80 442-541 58-62
Waterproof ClothWaterproof Cloth (x3)
A
10 days 24-26 120 1004-1227 98-102
Wicker BasketWicker Basket (x2)
S
15 days 39-41 150 1015-1240 108-112
Wooden BasketWooden Basket (x8)
D
5 days 19 40 144-176 28-32
Wooden BasketWooden Basket (x10)
D
5 days 9-11 40 144-176 28-32
Wooden BasketWooden Basket (x12)
D
5 days 20 40 216-264 28-32
Wooden Music BoxWooden Music Box (x)
B
10 days 29-31 100 630-770 88-92
Wooden Photo FrameWooden Photo Frame (x2)
C
10 days 14-16 80 360-440 58-62
Wooden Photo FrameWooden Photo Frame (x3)
C
10 days 24 80 360-440 58-62
Wooden StorageWooden Storage (x4)
D
5 days 9-11 40 172-211 28-32

Trivia[]

  • If the player picks up one of the chickens in Sophie's Ranch, Emily will chase after the player and attack, doing 20 or so points of damage with each hit.
    • Social talk.png Where are you taking my baby? Put it back!

Gallery[]

Gallery
Gallery →

References[]


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