Endurance gives the player bursts of acrobatic energy, allowing the player to sprint and dodge roll. Unlike stamina, it automatically restores after a short period of time.
It is measured by a depleting green circle that appears when the player dashes or dodge rolls, the tail of which is yellow. If the gauge is completely depleted, the player will be unable to run or dodge roll. If the player stops sprinting or dodge rolling before the yellow part of the gauge runs out, then endurance will restore faster.
While riding a mount, endurance instead measures how much the mount can sprint or jump.
Increasing endurance Edit
There are several ways of increasing maximum endurance.
Certain skills can also affect maximum Endurance or Endurance consumption and efficiency, whether it is by leveling up faster to earn more points to increase skills, increasing Endurance itself, or reducing how much Endurance it takes to do an action.
|5||Experience gained increase by 5% 10% 15% 20% 25% *|
|3||Endurance usage decreases by 3 6 9 when dodge-rolling|
|2||Endurance usage decreases by 3 6 per second when sprinting|
|2||Endurance recovery rate increases by 5% 10%|
|4||Max endurance increases by 5% 10% 15% 20%|
|Player character||Character • Customization • Experience • Inventory • Skills|
|Attributes||Health • Stamina • Endurance • Other attributes • Buffs|