Experience, or Exp, is granted from almost every activity the player does or commission completed, and adds up towards the player's level.
Experience[]
Experience can be gained when crafting items, quarrying, logging, and more.
Experience gain can be augmented by investing in the Intensive Training Skill.
Battle Skills Tier 1 | ||
---|---|---|
Skill | Levels | Effect |
Intensive Training | 5 | Experience gained increases by 5% 10% 15% 20% 25%. (Boosts all given Exp, except that given by missions.) |
The Exp. to next Level columns in the table below state the amount of Experience that must be gained in order to advance to the next level.
Experience Table | |||
---|---|---|---|
Level | Exp. to next Level | Level | Exp. to next Level |
1 | 1,200 | 51 | 233,260 |
2 | 1,950 | 52 | 240,360 |
3 | 2,830 | 53 | 247,520 |
4 | 3,820 | 54 | 254,760 |
5 | 4,910 | 55 | 262,100 |
6 | 6,090 | 56 | 269,500 |
7 | 7,370 | 57 | 276,980 |
8 | 8,720 | 58 | 284,520 |
9 | 10,160 | 59 | 292,160 |
10 | 11,670 | 60 | 299,860 |
11 | 13,250 | 61 | 307,640 |
12 | 14,910 | 62 | 315,480 |
13 | 16,640 | 63 | 323,400 |
14 | 18,430 | 64 | 331,400 |
15 | 20,280 | 65 | 339,480 |
16 | 22,210 | 66 | 347,620 |
17 | 24,190 | 67 | 355,820 |
18 | 26,230 | 68 | 364,120 |
19 | 28,330 | 69 | 372,460 |
20 | 30,490 | 70 | 380,880 |
21 | 32,710 | 71 | 389,380 |
22 | 34,980 | 72 | 397,940 |
23 | 37,310 | 73 | 406,580 |
24 | 37,690 | 74 | 415,280 |
25 | 40,240 | 75 | 424,040 |
26 | 42,850 | 76 | 432,880 |
27 | 45,510 | 77 | 441,800 |
28 | 48,210 | 78 | 450,760 |
29 | 50,970 | 79 | 459,800 |
30 | 53,780 | 80 | 468,900 |
31 | 56,640 | 81 | 478,080 |
32 | 59,540 | 82 | 487,320 |
33 | 62,490 | 83 | 496,620 |
34 | 65,490 | 84 | 505,980 |
35 | 68,530 | 85 | 515,420 |
36 | 71,620 | 86 | 524,920 |
37 | 74,760 | 87 | 534,480 |
38 | 77,940 | 88 | 544,100 |
39 | 81,160 | 89 | 553,800 |
40 | 84,430 | 90 | 563,560 |
41 | 87,740 | 91 | 573,360 |
42 | 91,100 | 92 | 583,240 |
43 | 94,500 | 93 | 593,200 |
44 | 97,940 | 94 | 603,200 |
45 | 101,420 | 95 | 613,260 |
46 | 104,940 | 96 | 623,400 |
47 | 108,510 | 97 | 633,580 |
48 | 112,110 | 98 | 643,840 |
49 | 115,760 | 99 | -1 |
50 | 226,260 | ー |
Level[]
- Main article: Attributes
Each new level reached unlocks one Skill point, which can be spent to enhance fighting, gathering, or social activities. The maximum level a player can be is 99, for a maximum amount of 98 skill points, though the point total of all skill levels is 137. Therefore, it is impossible to fully level up every skill. Skill points can be reset by getting an Acupuncture treatment from Phyllis while she is working at Dr. Xu's Clinic (or Phyllis Medical, if it has been opened).
When leveling up, the base levels of the player's Health, Stamina, Attack, and Defense Attributes are also increased by set amounts. However, Stamina can only be increased to a maximum base value of 300 (which is reached at level 21), and can otherwise only be increased by wearing certain equipment or accessories or placing certain furniture in the Workshop.
Stats | ||
---|---|---|
Stat | Level 1 | Level-up |
Health | 110 | +21 |
Stamina | 200 | +5 |
Attack | 15 | +2 |
Defense | 8 | +1 |
Stats not affected by level-up[]
Endurance is not increased by level-up, instead requiring certain skills to be invested into in order to be improved. Resilience, Critical Chance, and Critical Damage are also not affected by levels, instead determined by the equipment, weapons, and accessories worn.
NPC levels[]
All characters start the game at a specific level, though not all NPCs are willing to engage in sparring or the Martial Arts Tournament. All NPCs will naturally increase in level over time, but sparring seems to speed it up.
Sparring levels | ||||||
---|---|---|---|---|---|---|
NPC | Base level | |||||
Aadit | 8 | |||||
Albert | 5 | |||||
Alice | 2 | |||||
Antoine | 5 | |||||
Arlo | 30 | |||||
Carol | 4 | |||||
Dawa | 22 | |||||
Django | 15 | |||||
Emily | 8 | |||||
Erwa | 22 | |||||
Ginger[1] | 1 | |||||
Gust | 23 | |||||
Higgins | 10 | |||||
Liuwa | 22 | |||||
Lucy | 2 | |||||
Mars | 5 | |||||
Martha | 5 | |||||
McDonald | 9 | |||||
Mei | 10 | |||||
Mint | 10 | |||||
Oaks | 20 | |||||
Paulie | 30 | |||||
Presley | 6 | |||||
Qiwa | 6 | |||||
Remington | 28 | |||||
Russo | 50 | |||||
Sam | 25 | |||||
Sanwa | 22 | |||||
Siwa | 22 | |||||
Sonia | 4 | |||||
Sophie[2] | 3 | |||||
Tody | 10 | |||||
Wuwa | 3 | |||||
Xu | 6 |
- ↑ The player will fight against Gust the first two times they spar with Ginger, and against Gust and Russo the third time they spar. The player will also get relationship points with Gust and Russo if they win.
- ↑ The player will fight against Emily and/or several chicks if they spar with Sophie. The player will also get a relationship point with Emily if they win.
Monster levels[]
All monsters can spawn at specific levels. Monsters of the same type generally roam in groups of others that are about the same level, though elite monsters, such as Balloon Urchins, may be significantly stronger than the monsters around them.
Player | |
---|---|
Player character | Character • Customization • Experience • Inventory • Skills |
Attributes | Health • Stamina • Endurance • Other attributes • Buffs |