Every character has unique gift preferences that alters their reaction, measured in relationship points, to being gifted a specific item. When a gift is reacted to non-neutrally, the gift is registered on the character's preferences. This allows the player to easily track which gift is liked or disliked.
- Most items given as gifts are reacted neutrally to, awarding only +1 base point (except for Ginger and Pinky.)
- Certain gifts are loved, liked, disliked, or hated; each character has both universal and unique preferences.
- Loved gifts earn the most points, while hated gifts detract the most points.
- Learning certain Skills increases the player's chances of earning bonus points when giving gifts.
Below are the unique gift preferences of all characters, as of PC version 2.0.137299.
Note to mobile viewers: If viewing on mobile browsers, please view the desktop site (by turning on the browser setting option) or visit individual characters' pages to see the specific point rewards given for each of the gifts below.