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Mars
Mars is a native of Portia, as his family came with the first wave of settlers about 80 years ago. Continuing his family's legacy, Mars runs the only tool shop in town. Hardworking and unassuming, Mars is often stressed about money and how he'll afford a better future for his three daughters.

Mars is a resident of Portia with whom the player can develop a friendship. He is the town tool craftsman. He can be found manning his shop, Total Tools, during the day.

He and his wife Carol have three daughters, Molly, Polly, and Dolly. He is a friendly family man who is dedicated to his wife and daughters. He loves to gamble at the games in Django's Gaming Hall in his free time.

Biography[]

Personal life[]

Mars was born on Day 18 of Summer in Portia. Mars dedicates his time to running the only tool shop in Portia, but has difficulty with planning on how to use the family's money, only being saved by his wife's ability to manage the financial affairs.

Physical appearance[]

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Related characters[]

Mars's wife, Carol, and his three daughters, Molly, Polly, and Dolly, live with him in the city of Portia. He is also Friends with Paulie, who runs Best Brother, the furniture shop next door.


   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Mars
Mars
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Carol
Carol
   
   
Molly
Molly
   
   
Polly
Polly
   
   
Dolly
Dolly
   
   
Paulie
Paulie

When befriending Mars, his relationship network with other NPCs will also be affected, resulting in the player receiving favor points from those NPCs as well.

Schedule[]

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Time Location
7:00
9:00 In Peach Plaza listening to Lee preach.
17:00 Coming back to Total Tools.
22:00
0:00

Time Location
7:00
12:00 Works at Total Tools
17:00
19:30 Enters The Round Table and goes to Django's Gaming Hall to play games.
22:00 Leaves The Round Table to arrive at ???

Time Location
7:00
12:00 Works at Total Tools
17:00
19:30 Enters The Round Table and goes to Django's Gaming Hall to play games.
22:00 Leaves The Round Table to arrive at ???

Time Location
7:00
12:00 Works at Total Tools
17:00
19:30
22:00

Time Location
7:00
12:00 Works at Total Tools
17:00
19:30 Enters The Round Table and goes to Django's Gaming Hall to play games.
22:00 Leaves The Round Table to arrive at ??? verify ]

Time Location
7:00
9:00 Enters Church of the Light and listens to Lee's sermon.
15:15 Leaves Church of the Light to arrive at ??? verify ]
17:00
22:00

Relationship[]

Perks[]

Developing a friendly relationship with Mars unlocks new dialogue that reveals more about Mars and gives the player access to special relationship perks.


Buddy StarStarStar 2Star 2Star 2Star 2Star 2Star 2Star 2Star 2
Receive a 10% discount when consuming in the store
Friend StarStarStarStarStar 2Star 2Star 2Star 2Star 2Star 2
Receive a 20% discount when consuming in the store
Good Friend StarStarStarStarStarStarStar 2Star 2Star 2Star 2
Receive a 25% discount when consuming in the store

Social interactions[]

Interactions: Chat Gift Desires Spar RPS Play Dine Photo Ride Relic trade Missions


Click on the icon to go to the respective section.

Social talk Chat[]

Dialogue
Dialogue →

Chat is a basic social interaction available at any relationship level. Chatting with Mars once a day can increase his relationship by 1 point, or 2 points with the Smooth Talk skill; subsequent chatting, on the same day, only results in the same conversation without any relationship gain.

Mars's dialogue may change every day and every season. Mars may also comment about certain events or missions. Higher relationship levels also change Mars's dialogue.

Social gift Gift[]

Giving gifts to Mars affects the player's relationship with Mars. Every character has unique gift preferences.

Tips:

  • Every giftable item, except for the items below, will have a Neutral (+1) effect when given to Mars.
  • Gifts given on festival days and on Mars's birthday will earn the player 2x and 3x relationship points, respectively, and will show a unique dialogue.
  • Values listed below are without The Giver skill, which gives an extra point.
  • Mars feels neutral about all ores, unlike most who hate them.


Social gift Gifting Items
Gift LoveLove: +20
Gift LoveLove: +18
Gift LoveLove: +15
Gift LoveLove: +12
Gift LoveLove: +10
RosesRoses
TypewriterTypewriter
Gift LikeLike: +8
RubyRuby
Gift LikeLike: +7
Gift LikeLike: +6
Gift LikeLike: +5
SapphireSapphire
Gift LikeLike: +4
Gift LikeLike: +3
Gift LikeLike: +2
Gift NeutralNeutral: +1
Gift iconEverything Else
Gift DislikeDislike: -1
Gift DislikeDislike: -2
CaterpillarCaterpillar
HardwoodHardwood
MucusMucus
SandSand
SoilSoil
Spicy Fish SoupSpicy Fish Soup
Spicy TeaSpicy Tea
StoneStone
WildflowersWildflowers
WoodWood
Gift HateHate: -5
Version
2.0.137882
Listed values are without The Giver skill, which gives an extra point.


Desire head icon Desires[]

The following items are desires, or wishes, which are randomly assigned to one or two characters per week. The player is required to be at least at Buddy level with Mars for him to be assigned a desire. More desires have a chance to appear as the player's friendship with Mars progresses; the new desires are added to the existing ones but do not replace them. Some characters may desire an item that they do not normally like.

In the event that Mars has a desire, gifting the wanted item will provide the higher tier points; otherwise, on non-desired events, the item gives the base point value. The birthday or festival day relationship bonus applies when gifting a desired item.

Desire head icon Desires
Minimum Relationship Level Possible Desires

Buddy

Bubblefish StewBubblefish Stew (+20)

Friend

Crafter's ToolboxCrafter's Toolbox (+20)

Social spar Spar[]

Mars can spar with the player up to three times per day.

Note that the level in the table below is Mars's base level at the start of the game. Mars's actual level can be higher because Mars will level up over time.

Social spar
Level: 5
Relationship Rewards/losses
Round 1 2 3
Player Win
Prompt happy
(+1)
Prompt happy
(+1)
Prompt happy
(+1)
GolsGols (5-15)

And 30% chance to get one of the following:
AppleApple (30%)
HerbsHerbs (30%)
Roasted MeatRoasted Meat (20%)
Herbal JuiceHerbal Juice (10%)
Baked BreadBaked Bread (5%)
Herbal MixtureHerbal Mixture (5%)

Player Lose
Prompt happy
(+1)
Prompt sad
(-1)
Prompt ordinary
(0)
GolsGols (1-5)

Social RPS RPS[]

Mars can play RPS with the player up to three times per day.

Social photo Photo[]

Group photo
Group Photo →

Mars can partake in group photos with the player after reaching the Associate level.

  • More poses are unlocked by reaching higher relationship levels.
  • The "Photographer" skill can fully unlock all poses, regardless of relationship or romantic level.
  • All poses can be viewed in Mars's Gallery page.

Dates[]

Social play Play[]

Once the player has become buddies with Mars, they can schedule a play date together.

Social Dine Dine[]

If the player chooses to dine at The Round Table with Mars during a play date or date, it is recommended to order dishes he will like. If asked before ordering, Mars will sometimes tell the player exactly which dishes to order; other times, he will just give little hints. In the event that Mars does not specify the exact foods desired, the player should order between three and six dishes, depending on what hint he gives. It is recommended to order each of those dishes from different courses, ex. ordering one Appetizer, Meat, Vegetable, Dessert, and Drink course each, rather than five Desserts.

Mars's food preferences are listed below. The player is advised to use these preferences only when Mars does not tell the player what to order. If Mars tells the player a list of dishes to order or gives a hint, it is advised to follow his wishes instead. The full restaurant menu can be found at The Round Table page.

Play date eat Dining
Appetizer
Appetizer
Mount Very HappyLike
Mount NeutralNeutral
Everything Else
Mount Very UnhappyDislike
Main course
Main Course
Mount Very HappyLike
Mount NeutralNeutral
Everything Else
Mount Very UnhappyDislike
Meat
Meat
Mount Very HappyLike
Mount NeutralNeutral
Everything Else
Mount Very UnhappyDislike
Vegetable
Vegetable
Mount Very HappyLike
Mount NeutralNeutral
Everything Else
Mount Very UnhappyDislike
Dessert
Dessert
Mount Very HappyLike
Mount NeutralNeutral
Everything Else
Mount Very UnhappyDislike
Drink
Drink
Mount Very HappyLike
Mount NeutralNeutral
Everything Else
Mount Very UnhappyDislike
Exceptions: Mars feels neutral about Spicy Fish Soup because it is both Fish and Sea Food and Spicy Food.

Social Relic Trade Relic trade[]

Mars occasionally uses the Relic Pieces Exchange board at the Museum to trade for relic pieces. Mars likes to look at particular completed relics, so after the player has donated such relics to the Museum or displayed them in their yard, Mars may come visit the Museum or the player's yard to view these relics. Such visits will earn the player relationship points each time, with the amount dependent upon the relic.

Social Relic Trade
Relic Trade
Points Relics
Requested Pieces +30 Sculpted Lion Piece 1Sculpted Lion Piece 1 Sculpted Lion Piece 2Sculpted Lion Piece 2 Sculpted Lion Piece 3Sculpted Lion Piece 3 Sculpted Lion Piece 4Sculpted Lion Piece 4 Catmaid Statue Piece 1Catmaid Statue Piece 1 Catmaid Statue Piece 2Catmaid Statue Piece 2 Catmaid Statue Piece 3Catmaid Statue Piece 3 Catmaid Statue Piece 4Catmaid Statue Piece 4
+10 Old Thermos Piece 1Old Thermos Piece 1 Old Thermos Piece 2Old Thermos Piece 2 Joystick Piece 1Joystick Piece 1 Joystick Piece 2Joystick Piece 2
Favorite Exhibits +???
???
Catmaid Statue
Catmaid Statue
10
Joystick
Joystick
10
Old Thermos
Old Thermos
???
Dee-Dee Stop
Dee-Dee Stop
???
Advanced Skiver
Advanced Skiver
???
Stone Furnace
Stone Furnace
???
Civil Cutter
Civil Cutter
???
Basic Skiver
Basic Skiver
???
Grill
Grill
???
Grinder
Grinder
???
Civil Furnace
Civil Furnace
???
Industrial Furnace
Industrial Furnace
???
Blender
Blender
???
Industrial Cutter
Industrial Cutter
???
Fire Powered Generator
Fire Powered Generator
???
Irrigation Tower
Irrigation Tower
???
Cooking Set
Cooking Set
???
Recycle Machine
Recycle Machine
???
Fish Display
Fish Display
???
Large Fish Tank
Large Fish Tank

Social mission Missions[]

Legend: Main Mission NewSecondary Mission New major • Main Mission LocationSecondary Mission Location minor • Social play friendship • Social date romance

  • Main Mission New Main missions are listed in chronological order, based on the chronology list.
  • Secondary Mission New Secondary missions are listed in alphabetical order.
  • Major involvement is defined as being directly involved, is one of the main character, actively participates (such as following), or talks a majority of the time.
  • Minor involvement is defined as indirect involvement, only assigned as a task (such as delivering a product to the character), gives a mission or rewards but does not continue involvement, or only talks a couple of times.
  • Indented missions indicate succession of the previously listed mission. Further missions in its timeline are in chronological order.

Main missions[]

Main Mission Location What a Party!
Help Huss deliver the invitation letters to folks in town.

Secondary missions[]

Secondary Mission Location Care packages
Deliver care packages to Carol, Alice, and Oaks with Nora.
Secondary Mission New Fish for Dinner
Mars wants to eat some fish but doesn't have the time to go fishing as he's busy with his shop. Catch some Catfish to satisfy his cravings.
Secondary Mission Location Keep Cool, Papa Bear!
Find Papa Bear with Oaks.
Secondary Mission Location Meet and Greet
Mayor Gale recommends that you visit all of Portia's shop owners.
Secondary Mission Location Taste Survey
It seems like McDonald has got some troubles, go and ask if you could help.
Secondary Mission New Umbrellas Are Important
Recently, there's been a shortage of umbrellas in town. Mars is asking for your help to gather some materials so he can make more umbrellas.

Gallery[]

Gallery
Gallery →


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