The Kickstarter for the upcoming My Time game, My Time at Sandrock, has officially ended and reached its funding goal! Backers on Kickstarter and Taobao pledged $551,335 to develop My Time at Sandrock.
To commemorate the success of the Kickstarter, we have created a brand new wiki dedicated to My Time at Sandrock! Come and help us out!
My Time at Portia is a simulation RPG game developed by Pathea Games and published by Team 17 Digital Limited. My Time at Portia is set in a post-apocalyptic era in the world of Portia, where humans are few and relics of the past are scattered throughout. The game takes on the role of a workshop builder, bound to build items using relics for the betterment of society. The main goal of the game is to grow the workshop by crafting items, upgrading tools, expanding the workshop, and taking on commissions given by the citizens of Portia, while competing with other workshop builders.
Portia is a growing city-state located on the coast of the Western Sea. Portia is part of the Alliance of Free Cities, a group of cities bound to protect from an antagonistic nation called Duvos. The city is located on the southeastern portion of the Alliance of Free Cities, bordering Sandrock, Walnut Groove, and the island of Vega 5.
OS: Windows 7+ / 8.1 / 10 64 bit Processor: Intel i3 Processor Memory: 6 GB RAM Graphics: ATI 7770, Nvidia GeForce GTX 660 2GB DirectX: Version 10 Storage: 6 GB available space
Requires a 64-bit processor and operating system
OS: Windows 10 64 bit Processor: Intel i7 Processor Memory: 16 GB RAM Graphics: Nvidia GeForce GTX960+ DirectX: Version 11 Storage: 10 GB available space
Contributing
MTaP Wiki is a collaborative source, open for all users to edit, and we need your help!
Want to help out? There are plenty of tasks you can do.
Portia Wiki is not affiliated with Pathea Games, Team17 Digital Limited, and its subsidiaries. All content and/or images are copyright to its respective owner(s).