The Kickstarter for the upcoming My Time game, My Time at Sandrock, has officially ended and reached its funding goal! Backers on Kickstarter and Taobao pledged $551,335 to develop My Time at Sandrock.
To commemorate the success of the Kickstarter, we have created a brand new wiki dedicated to My Time at Sandrock! Come and help us out!
My Time at Portia is a simulation RPG game developed by Pathea Games and published by Team 17 Digital Limited. My Time at Portia is set in a post-apocalyptic era in the world of Portia, where humans are few and relics of the past are scattered throughout. The game takes on the role of a workshop builder, bound to build items using relics for the betterment of society. The main goal of the game is to grow the workshop by crafting items, upgrading tools, expanding the workshop, and taking on commissions given by the citizens of Portia, while competing with other workshop builders.
The Assembly Station is a crafting station for big projects. The Assembly Station was left behind by Pa after the player inherits his Workshop. Similar to the Worktable, this is a one-of-a-kind object and cannot be created.
The Assembly Station can be upgraded to higher levels, allowing for larger projects and automation.
OS: Windows 7+ / 8.1 / 10 64 bit Processor: Intel i3 Processor Memory: 6 GB RAM Graphics: ATI 7770, Nvidia GeForce GTX 660 2GB DirectX: Version 10 Storage: 6 GB available space
Requires a 64-bit processor and operating system
OS: Windows 10 64 bit Processor: Intel i7 Processor Memory: 16 GB RAM Graphics: Nvidia GeForce GTX960+ DirectX: Version 11 Storage: 10 GB available space
Contributing
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