The Kickstarter for the upcoming My Time game, My Time at Sandrock, has officially ended and reached its funding goal! Backers on Kickstarter and Taobao pledged $551,335 to develop My Time at Sandrock.
To commemorate the success of the Kickstarter, we have created a brand new wiki dedicated to My Time at Sandrock! Come and help us out!
My Time at Portia is a simulation RPG game developed by Pathea Games and published by Team 17 Digital Limited. My Time at Portia is set in a post-apocalyptic era in the world of Portia, where humans are few and relics of the past are scattered throughout. The game takes on the role of a workshop builder, bound to build items using relics for the betterment of society. The main goal of the game is to grow the workshop by crafting items, upgrading tools, expanding the workshop, and taking on commissions given by the citizens of Portia, while competing with other workshop builders.
Gifts are presents given to or received from another character. Depending on the combination of gift and character, the reaction varies from a positive reaction to a negative reaction. By gifting, the player can increase the Relationship level of a certain character, as long as the character reacts positively.
Most characters in Portia can receive gifts. To give a gift to an NPC, interact with them and select the Gift icon. Your inventory will pop up on the screen. Not all items can be given as gifts; the ones that can be given will appear in your inventory on this screen.