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Pinky
No one knows where Pinky came from, but she showed up in Portia one day and stayed. A purr-ty cat that loves interacting with people, she can be found ranging throughout Portia.

Pinky is an animal resident of Portia with whom the player can develop a friendship. She is a stray cat who wanders the streets of Portia. Pinky loves fish and will become affectionate for a short amount of time when given fish, following the player around.

Profile[]

Physical Appearance[]

Pinky is a large pink cat with dark pink points on her ears, and a light pink undercoat. A tuft of pink fur curls up from the top of her head.

Related Characters[]

Pinky does not have anyone in her relationship network, but there are framed photos of her being held by Gale in his office and his home.

Schedule[]

ConstructThis article or section is a stub. You can help expand it. Comments: times/locations needed

Pinky's schedule changes if she becomes Familiar (two hearts) with the player, since she will automatically move into the player's house upon that condition being met. Pinky will then start the day in the player's home and can periodically be found there.

In the morning, Pinky is found going into the town in the entrance near the player's Workshop.

If she is not currently living with the player, Pinky will go to sleep at the cafe near Abandoned Ruins #1 each night. She cannot be interacted with while asleep.

Time Location
7:00 Peach Plaza
12:00 Central Plaza
17:00 Presley's home
22:00 Asleep at the cafe near Central Plaza

Relationship[]

Perks[]

Developing a friendly relationship with Pinky unlocks new dialogue that reveals more about Pinky and gives the player access to special relationship perks.

Familiar StarStarStar 2Star 2Star 2Star 2Star 2Star 2Star 2Star 2
Stay in your home, treat you as her family.

Social Interactions[]

Interactions: Chat Gift Interact Photo Missions


Click on the icon to go to the respective section.

Social talk Chat[]

Chat is a basic social interaction available at any relationship level. Chatting with Pinky once a day can increase her relationship by 1 point, or 2 points with the Smooth Talk skill; subsequent chatting, on the same day, only results in the same conversation without any relationship gain.

Introduction
Pinky Purr...
Stranger
Pinky Meow? Meow!
Pinky Meaw?

Social gift Gift[]

Giving gifts to Pinky affects the player's relationship with Pinky. Every character has unique gift preferences.

Tips:

  • Every giftable item, except for the items below, will have a Neutral (-2) effect when given to Pinky.
  • Gifts given on festival days and on Pinky's birthday will earn the player 2x and 3x relationship points, respectively, and will show a unique dialogue.
  • Values listed below are without The Giver skill, which gives an extra point.
  • Pinky dislikes everything, except for the things she uniquely likes, loves, and hates


Social gift Gifting Items
Gift LoveLove: +20
Gift LoveLove: +18
Gift LoveLove: +15
Gift LoveLove: +12
Gift LikeLike: +10
Gift LikeLike: +6
Gift LikeLike: +4
GoliathGoliath
Gift DislikeDislike: -1
Gift DislikeDislike: -2
Gift iconEverything Else
Gift HateHate: -1000
Version
2.0.137882
Listed values are without The Giver skill, which gives an extra point.


Social interact Interact[]

As the player develops their relationship with Pinky, they unlock special interactions, including Pet and Hug. These are unlocked at the "Familiar" level (2 stars), and can be performed up to 3 times a day for +1 relationship point each time.

Social mission Missions[]

Legend: Main Mission NewSecondary Mission New major • Main Mission LocationSecondary Mission Location minor • Social play friendship • Social date romance

  • Main Mission New Main missions are listed in chronological order, based on the chronology list.
  • Secondary Mission New Secondary missions are listed in alphabetical order.
  • Major involvement is defined as being directly involved, is one of the main character, actively participates (such as following), or talks a majority of the time.
  • Minor involvement is defined as indirect involvement, only assigned as a task (such as delivering a product to the character), gives a mission or rewards but does not continue involvement, or only talks a couple of times.
  • Indented missions indicate succession of the previously listed mission. Further missions in its timeline are in chronological order.


Secondary Mission Location A Rough Sleep
Mint is taking a nap, but Pinky won't leave him alone.
Secondary Mission Location My Eviction from Portia 2
Someone broke your Resource Box and left another threatening letter. Pinky seems to know something, follow her.
Secondary Mission NewPinky the Devourer
Pinky has eaten the key of the logging field by mistake. Aadit hopes you can prepare a piece of soap to help her spit out the key.

Pinky-exclusive items[]

PinkyPinky Items
Item Usage
Cat's BedCat's Bed Cat's Bed for Pinky to sleep in; default pink parts can be dyed
Cat TagCat Tag Cat Tag can be gifted to rename her, if she already lives with the player
Abandon TagAbandon Tag Abandon Tag can be gifted to disown her, if she already lives with the player
Cat TreeCat Tree Cat Tree can be placed inside the player's workshop, Pinky will play with it

Trivia[]

  • When you gift Pinky a raw Fish, she will follow you for a few hours.
  • Pinky is one of the only two characters that have a different value than +1 for neutral gifts (-2). Ginger is the only other character; neutral gifts for her will default to ±0.
  • In Gale's home are several pictures of him with Pinky, as well as a small one on his desk in City Hall, implying that Pinky was once a part of that household.

Gallery[]

Concept[]


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