Romance allows the player to date and eventually marry eligible non-playable characters. Player characters can freely date any character, regardless of gender, as long as the NPC is not a child, married, elderly, or in certain scenarios, creatures.
|“||The Heart Knot represents a confession of love. When you give it to your special someone, it means you want to ask that someone out! Available at Alice's shop.||„|
|— Loading Screen Tip|
Romance can only begin after the player confesses to a character. The player can confess after reaching Friend status with an eligible character.
There is a chance a character will reject the player's confession. The more hearts the player has with a character the less chance the character will reject them. The chance of successful confession can be increased with Matchmaker social skill.
If a character accepts the player's confession, their relationship status with the player changes, making new interactions available.
Successful confession unlocks new new social interactions with a character. The player can cuddle with the character they are dating, ask them for a massage, or kiss them.
Each of the interactions can be done up to three times per day for a small relationship boost. Cuddling rewards the +1 relationship point. Massage rewards +1 relationship point and restores 5 Stamina to the player. Kissing rewards +2 relationship points.
- Main article: Play and Date
After a character accepts the player's confession they can be taken on dates instead of play dates for a significant relationship boost. A number of locations and interactions is available only when dating.
Dating can be initiated once per week. Only one character can be dated with per day.
If the player is caught while on a date with another character, the date immediately ends end their date partner gets -50 relationship points. The character who caught them gets -30 relationship points.
If the player is caught while hugging or kissing another character, both the character the player interacted with and the character who caught them get -30 relationship points.
Both characters will be upset and have broken hearts in their social status. They will refuse to talk, interact, or date with the player. They will still accept gifts.
If the player does not gift an Apology Bear within a week after a character gets jealous, their romantic relationship with that character ends. The character is reverted to Buddy (3 hearts).
Romance missions and cutscenes will not trigger jealousy even if several characters the player is romancing are involved in them.
|“||In Portia, a Withered Branch represents a breakup in relationship. When you give it to your love interest, you will break up with her or him. Available at Alice's shop.||„|
|— Loading Screen Tip|
The player can end a romantic relationship at any time by gifting their partner a Withered Branch purchased at Alice's Flower Shop. The character the player gives the Branch to will revert to Stranger, Associate, Buddy, or Friend relationship level depending on the character.
- Main article: Marriage
The player can earn the ability to marry a character they are dating after upgrading their house to level 2. Though the player can date as many people as they'd like, they can only marry one person, and all other boyfriends/girlfriends will lose relationship points and revert to a non-romantic status with the player upon marriage as if the player has given them the Withered Branch.
|“||If you ever meet your one true love, you can buy the Wedding Ring from the Mysterious Salesman to express your desire for marriage.||„|
|— Loading Screen Tip|
The player can propose to their boyfriend or girlfriend after reaching Lover status (8-9 hearts) with them by gifting them a Wedding Ring. The wedding will take place the next morning, if they accept.
Certain characters have special missions the player has to complete before marrying them.
|Boyfriend / Girlfriend||
Some characters have missions which can only be triggered if the player romances them or proposes to them.
- Mission: Mint Condition is required to start dating him
- Mission: A Near-Departure and Mission: Mint's Heart are required to marry him
- Mission: Sophie's Test is required to start dating her
- Mission: Winning the Autumn Festival
- Mission: Room for a Princess
- Mission: Ginger's Little Wish
- Mission: A Gift for Brother
- Mission: In Sickness
- Mission: And in Health
- Mission: Tests of Marriage is required to marry her
- Mission: Hotpot for Two
- Mission: Phyllis' Dream
- Mission: Time To Get Serious is required to marry her
|Mechanics||Relationship • Romance • Marriage • Parenthood|
|Social interactions||Gifting • Party • Play and Date • Rock, Paper, Scissors • Sparring|