“ | Russo fought in the war between the Alliance of Free Cities and the Empire of Duvos, he was wounded and saved by Gale during the Battle of Ishtara. After the war, Russo came to Portia to help Gale any way he could to repay the life debt. When Gale's wife passed away, Russo became Gale's butler to look after his friend's kids, especially Ginger. | „ |
— In-game biography |
Russo is a resident of Portia with whom the player can develop a friendship. He is Mayor Gale's devoted butler. According to him, Gale helped him when no one else would, and he believes he owes the man a life debt. He is a loyal and kind man who has dedicated his life to serving Gale's family.
As a butler, Russo goes out to gather groceries for Gale's family. When he and Gale are not working, they often wander the city or go fishing.
Profile[]
Personal life[]
Russo was born on Day 14 of spring. When he was young, he fought in the war against the Empire of Duvos. Injured during the Battle of Ishtara, Gale helped Russo. After the war, Russo went to Portia to repay Gale for saving his life. Now, Russo works as Gale's butler.
Physical appearance[]
He wears glasses, an orange checkered shirt, brown suspenders, and blue jeans. His head umbrella is green with a lighter green band.
Related characters[]
Russo doesn't have biological family in Portia, but he treats his Best Friend Gale's family as if they were his own flesh and blood. Gale saved his life in the war against Duvos; to repay that life debt, when Liza died, he chose to become Gale's butler to help take care of his family. He cares for Gale's children, Ginger and Gust, as a part of his duties.
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When befriending Russo, his relationship network with other NPCs will also be affected, resulting in the player receiving favor points from those NPCs as well. Note: Ginger and Gust are not a part of Russo's relationship network.
Schedule[]
Below is his generic schedule. Certain events may alter his schedule, such as conversing with the character, missions, special events, or other distractions. All times listed are estimates, unless otherwise noted.
Time | Location |
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7:00 | Leaves house |
7:10 | Stretching in front of his house |
8:00 | Walks around the city back and forth from Central Plaza to Peach Plaza |
12:00 | Runs back home |
12:30 | Lunches with Ginger and Gale |
14:10 | Walks to Central Plaza and sits in a bench next to Research Center |
15:00 | Goes back home |
15:50 | Tends to house chores in living room |
18:05 | Walks to entrance of Portia Times to see news |
19:00 | Goes back home |
19:40 | Enters house and immediately leaves and goes back to Portia Times |
20:40 | Walks home |
Time | Location |
---|---|
7:00 | Leaves house and walks to Peach Plaza passing through Central Plaza |
8:20 | Listen to Lee's sermon near fountain |
12:30 | Walks to Central Plaza and sits in a bench next to Research Center |
15:00 | Goes back home |
15:50 | Tends to house chores in living room |
18:05 | Walks to entrance of Portia Times to see news |
19:15 | Goes back home |
20:00 | Enters house and immediately leaves and goes back to Portia Times |
21:00 | Walks home |
Time | Location |
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7:00 | Walks around the city back and forth from Central Plaza to Peach Plaza |
12:00 | Runs back home |
12:30 | Lunches with Gale |
14:10 | Walks to Central Plaza and sits in a bench next to Research Center |
15:00 | Goes back home |
15:50 | Tends to house chores in living room |
18:05 | Walks to entrance of Portia Times to see news |
19:00 | Goes back home |
19:40 | Enters house and immediately leaves and goes back to Portia Times |
20:50 | Walks home |
Time | Location |
---|---|
7:00 | Leaves house and walks to Peach Plaza passing through Central Plaza |
8:20 | Listen to Lee's sermon near fountain |
12:30 | Walks to Central Plaza and sits in a bench next to Research Center |
15:00 | Goes back home |
15:50 | Tends to house chores in living room |
18:00 | Runs to The Round Table |
18:20 | Relaxes at The Round Table, wandering the restaurant and Gaming Hall |
00:00 | Walks home |
Time | Location |
---|---|
7:00 | Walks around the city back and forth from Central Plaza to Peach Plaza |
12:00 | Runs back home |
12:30 | Lunches with Ginger and Gale |
14:10 | Walks to Central Plaza and sits in a bench next to Research Center |
15:00 | Goes back home |
15:50 | Tends to house chores in living room |
18:05 | Walks to entrance of Portia Times to see news |
19:00 | Goes back home |
19:40 | Enters house and immediately leaves and goes back to Portia Times |
21:00 | Walks home |
Time | Location |
---|---|
7:00 | Leaves house and walk to walkway lookout above main street |
8:00 | Wander at lookout |
8:30 | Hangs out with Gale at lookout |
11:00 | Wander at lookout |
18:00 | Runs to The Round Table |
18:10 | Relaxes at The Round Table, wandering the restaurant and Gaming Hall |
0:00 | Walks home |
- From 9:00 - 19:00, he may instead be fishing, south of Central Plaza [ verify ]
Time | Location |
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7:00 | Leaves the house and walks to the church |
8:25 | Enters Church of the Light and listens to Lee's sermon. |
15:20 | Leaves Church of the Light and walks home |
16:50 | Tends to house chores in living room |
18:05 | Walks to entrance of Portia Times to see news |
19:00 | Walks home |
19:40 | Enters house and immediately leaves and goes back to Portia Times |
20:40 | Walks home |
Relationship[]
Perks[]
Developing a friendly relationship with Russo unlocks new dialogue that reveals more about Russo and gives the player access to special relationship perks.
- Buddy
- Send gifts through the mail sometimes
- Possible gifts are:
- Gear (2)
Old Parts (2)
Spring (2)
Social interactions[]
Chat[]
Dialogue → |
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Chat is a basic social interaction available at any relationship level. Chatting with Russo once a day can increase his relationship by 1 point, or 2 points with the Smooth Talk skill; subsequent chatting, on the same day, only results in the same conversation without any relationship gain.
Russo's dialogue may change every day and every season. Russo may also comment about certain events or missions. Higher relationship levels also change Russo's dialogue.
Gift[]
Giving gifts to Russo affects the player's relationship with Russo. Every character has unique gift preferences.
Tips:
- Every giftable item, except for the items below, will have a Neutral (+1) effect when given to Russo.
- Gifts given on festival days and on Russo's birthday will earn the player 2x and 3x relationship points, respectively, and will show a unique dialogue.
- Values listed below are without The Giver skill, which gives an extra point.
Gifting | Items |
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Love: +20 | |
Love: +18 | |
Love: +15 | |
Love: +10 | |
Like: +8 | |
Like: +6 | |
Like: +5 | |
Like: +4 | |
Like: +3 | |
Like: +2 | |
Neutral: +1 | Everything Else
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Dislike: -1 | |
Dislike: -2 | |
Hate: -5 | |
Version 2.0.137882 |
Listed values are without The Giver skill, which gives an extra point. |
Desires[]
The following items are desires, or wishes, which are randomly assigned to one or two characters per week. The player is required to be at least at Associate level with Russo for him to be assigned a desire. Some characters may desire an item that they do not normally like.
In the event that Russo has a desire, gifting the wanted item will provide the higher tier points; otherwise, on non-desired events, the item gives the base point value. The birthday or festival day relationship bonus applies when gifting a desired item.
Desires | |
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Minimum Relationship Level | Possible Desires
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Associate |
Delicious Roasted Ribs (+15) |
Spar[]
Russo can spar with the player up to three times per day.
Note that the level in the table below is Russo's base level at the start of the game. Russo's actual level can be higher because Russo will level up over time.
Level: 50 | Relationship | Rewards/losses | ||
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Round | 1 | 2 | 3 | |
Player Win | (+1)
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(+2)
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(+3)
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Gols (5-15) And 30% chance to get one of the following: |
Player Lose | (+1) |
(-1)
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(-1)
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Gols (1-15) |
Photo[]
Group Photo → |
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Russo can partake in group photos with the player after reaching the Associate level.
- More poses are unlocked by reaching higher relationship levels.
- The "Photographer" skill can fully unlock all poses, regardless of relationship or romantic level.
- All poses can be viewed in Russo's Gallery page.
Dates[]
Play[]
Once the player has become buddies with Russo, they can schedule a play date together.
Dine[]
If the player chooses to dine at The Round Table with Russo during a play date or date, it is recommended to order dishes Russo will like. If asked before ordering, Russo will sometimes tell the player exactly which dishes to order; other times, Russo will just give little hints. In the event that Russo does not specify the exact foods desired, the player should order between three and six dishes, depending on what hint Russo gives. It is recommended to order each of those dishes from different courses, ex. ordering one Appetizer, Meat, Vegetable, Dessert, and Drink course each, rather than five Desserts.
Russo's food preferences are listed below. The player is advised to use these preferences only when Russo does not tell the player what to order. If Russo tells the player a list of dishes to order or gives a hint, it is advised to follow Russo's wishes instead. The full restaurant menu can be found at The Round Table page.
Relic trade[]
Russo occasionally uses the Relic Pieces Exchange board at the Museum to trade for relic pieces. Russo likes to look at particular completed relics, so after the player has donated such relics to the Museum or displayed them in their yard, Russo may come visit the Museum or the player's yard to view these relics. Such visits will earn the player relationship points each time, with the amount dependent upon the relic.
Missions[]
Legend: major • minor • friendship • romance
- Main missions are listed in chronological order, based on the chronology list.
- Secondary missions are listed in alphabetical order.
- Major involvement is defined as being directly involved, is one of the main character, actively participates (such as following), or talks a majority of the time.
- Minor involvement is defined as indirect involvement, only assigned as a task (such as delivering a product to the character), gives a mission or rewards but does not continue involvement, or only talks a couple of times.
- Indented missions indicate succession of the previously listed mission. Further missions in its timeline are in chronological order.
Secondary missions[]
- And in Health
- Is someone keeping Ginger from seeing me? Maybe I should ask around.
- This is Ginger's romance mission.
- In Sickness
- Ginger's sick? Go to her house and see how she's doing.
- This is Ginger's romance mission.
- Peace in Politics
- Mint wants to make peace with Gust.
- Russo's New Recipe
- Check on Django and see what he's busy with.
- Tests of Marriage
- For Ginger's hand in marriage, go talk with Gale, Gust, and Russo for their blessings.
- This is Ginger's romance mission.
Commerce commissions[]
Russo may post a commission on the commission board in the Commerce Guild. Below is a list of possible commissions.
- Data is extracted from the database.
- Rewards do not account for the skill Commerce Hot Shot, which increases the rewards output.
- Some items with the same quantity may be listed twice, but each offer a different deadline or rewards.
- Russo will sometimes give the player a gratitude gift for completing a commission.
Commission List | ||||||
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Commission | Rewards | |||||
Item | Level | Deadline | RP |
EXP |
Gols |
Rep |
Stone Table (x2) |
5 days | 11 | 40 | 185 | 28 |
Gallery[]
Gallery → |
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Characters | |
---|---|
Bachelors | Aadit • Albert • Antoine • Arlo • Django • Erwa • Gust • Liuwa • Mint • Oaks • Paulie • Qiwa • Remington • Sanwa • Siwa • Tody • Wuwa • Xu |
Bachelorettes | Alice • Emily • Ginger • Lucy • Mei • Nora • Petra • Phyllis • Sam • Sonia |
Other characters | Abu • Ack • Carol • Dana • Dawa • Dolly • Gale • Higgins • Isaac • Jack • Lee • Mars • Martha • McDonald • Merlin • Molly • Pinky • Polly • Presley • QQ • Russo • Scraps • Sophie • Toby • Yeye • Yoyo |
Strangers | Albert Jr. • Alliance Soldiers • Cent • Han • Huss • Mali • Mason • Musa • Mysterious Man • Pa • Penny • Ryder • Ten • Tuss • Ursula |