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Sam
Sam's Home

Sam's home

Map Sam

Map of home

Sam was always a tomboy, even during her younger days growing up in Portia. She was feared by all the boys her age. Due to her father's involvement in the war with Duvos, Sam always wanted to enlist in the Civil Corps to protect her city. Rumor has it she fought Arlo to a stand still during her Civil Corps test.

ProfileEdit

Personal summaryEdit

Sam was born on the 23rd Day of Autumn. She is an easygoing tomboy and is tough in a fight.

In the PC version, Sam has a horse named Teddy and is often seen riding him around while on patrol. The Civil Corps' horses are not named in console versions yet.

Physical appearanceEdit

Sam wears a pink aviator hat with white fur trim, oversized brown and orange goggles, pink eye shadow, a bomber jacket to match her hat, a yellow asymmetrical shirt with orange stripes, black fingerless gloves with green trim, and green pants. She wears a pink boxing glove with three stars on it from a belt around her waist, and also carries around a white and blue satchel.

Related charactersEdit

Sam doesn't have family in Portia, but she does have her friends and fellow soldiers at the Civil Corps: Arlo and Remington.


   
   
   
   
   
   
   
   
Sam
Sam
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Arlo
Arlo
   
   
Remington
Remington

When befriending Sam, her relationship network with other NPCs will also be affected, resulting in the player receiving favor points with those NPCs as well.

During in-game dialogue, Sam often states that Phyllis is her best friend. However, they are not part of each other's relationship network and relationship changes with Sam will not affect Phyllis, nor vice versa.

ScheduleEdit

Below is her generic schedule. Certain events may alter her schedule, such as conversing with the character, missions, special events, or other distractions. All times listed are estimates, unless otherwise noted.

At the end of the day, she returns to her home, which is in the center of town, near the park. It is open from 7:00 AM to 21:00 PM.

Time Location
7:00
12:00
17:00
22:00
0:00

Time Location
8:00 Running Training with Arlo,Remington, and Paulie, at ramp in front of the Civil Corps building.
10:00 Finishes Training,And begins patrolling on the bridge arches between The Round Table and Martha's Bakery.
14:30 Begins wandering over to Dr. Xu's Clinic.
17:30 Arrives at Dr. Xu's Clinic and heads inside]]
18:00 Leaves Dr. Xu's Clinic.
21:00 Arrives by The Round Table, turns around and heads home

Time Location
8:00 Gets On Horse and starts down the ramp from the Civil Corps building.
9:00 Reaches bottom of stairs at Central Plaza and leaves town through the gate.
10:30 Arrives by the river
11:00 Begins patrolling river.
13:30 Stops patrolling and walks towards Peach Plaza.
17:30 Visits the park
18:15 Enters The Round Table. She spends her time wandering around the restaurant and Django's Gaming Hall.
0:15 Leaves The Round Table and walks home, going through the park, up the stairs, and next to Gale's home.
2:00 Enters her home.

Time Location
7:00
12:00
17:00
22:00
0:00

Time Location
7:00
12:00
17:00
22:00
0:00

Marrying Sam will cause her to move in to the Workshop, like other spouses. She will get up at the same time as the player, and will sometimes prepare a meal for them. She returns home around 20:00, and goes to sleep around 22:00.

RelationshipEdit

Sam is one of the potential bachelorettes that the player can romance.

Upon reaching Friend status at four full hearts, the player can confess their love to her with a Heart Knot. If the confession is successful, her relationship status changes to Girlfriend. After Sam has become the player's girlfriend, upon reaching Lover status at eight full hearts, the player can then propose to her with a Wedding Ring. If the proposal is successful, her relationship status changes to Wife. Once certain other conditions have been met, Sam and the player can then try for children.

Additionally, upon meeting certain relationship levels, certain perks are rewarded.

PerksEdit

Buddy StarStarStar 2Star 2Star 2Star 2Star 2Star 2Star 2Star 2
Add an extra 5% Resilience.
Friend StarStarStarStarStar 2Star 2Star 2Star 2Star 2Star 2
Add an extra 5% Resilience.
Lover HeartHeartHeartHeartHeartHeartHeartHeartHeart 2Heart 2
Add an extra 10% Resilience.
Wife HeartHeartHeartHeartHeartHeartHeartHeartHeart 2Heart 2 +Wedding Ring
Commissions at the Civil Corps take less time to complete. The perk reduces the time Civil Corps take to complete commissions by 50% and is active regardless of the character who accepted the commission. verify ]

Social InteractionsEdit

Interactions: Social talk Social gift Desire head icon Social spar Social Invitation Social play Social date Social Dine Social interact Social photo Social Ride Social confession Social propose Social Relic Trade Social mission


Click on the icon to go to the respective section.

Social talk ChatEdit

Social talk
Dialogue →

Chat is a basic social interaction available at any relationship level. Chatting with Sam once a day can increase her relationship by 1 point, or 2 points with the Smooth Talk skill; subsequent chatting, on the same day, only results in the same conversation without any relationship gain.

Sam's dialogue may change every day and every season. Sam may also comment about certain events or missions. Higher relationship levels, including romantic involvement, also change Sam's dialogue.

Social gift GiftEdit

Ancient Computer
The information below only applies to the PC versions.
Consoles may contain different data, and may or may not change in future updates.
Comments: Gifting values on non-universal gifts may currently be different on consoles.

Giving gifts to Sam affects the player's relationship with Sam. Every character has unique gift preferences.

Tips:

  • Every giftable item, except for the items below, will have a Neutral (+1) effect when given to Sam.
  • Gifts given on festival days and on Sam's birthday will earn the player 2x and 3x relationship points, respectively, and will show a unique dialogue.
  • Values listed below are without The Giver skill, which gives an extra point.
  • Sam doesn't care for Ruby, Sapphire, Topaz, or Asteria (Bouquet), unlike most
Social gift Gifting Items
Mount Very HappyLove: +25
Red HawkRed Hawk
Mount Very HappyLove: +20
AI ModelAI Model
Mount Very HappyLove: +15
Mount Very HappyLove: +12
Mount Very HappyLove: +10
Mount HappyLike: +8
Mount HappyLike: +3
Mount HappyLike: +2
MustardMustard
Venom DartVenom Dart
Mount NeutralNeutral: +1
Gift iconEverything Else
Mount UnhappyDislike: -1
Mount UnhappyDislike: -2
CaterpillarCaterpillar
HardwoodHardwood
SandSand
SoilSoil
StoneStone
WildflowersWildflowers
WoodWood
Mount Very UnhappyHate: -5
Version
2.0.137882
Listed values are without The Giver skill, which gives an extra point.

Gift values displayed on this chart are for the PC release of My Time at Portia and may not apply to the console releases.


Desire head icon DesiresEdit

The following items are desires, or wishes, which are randomly assigned to one or two characters per week. The player is required to be at least at Associate level with Sam for her to be assigned a desire. More desires have a chance to appear as the player's friendship with Sam progresses; the new desires are added to the existing ones but do not replace them. Some characters may desire an item that they do not normally like.

In the event that Sam has a desire, gifting the wanted item will provide the higher tier points; otherwise, on non-desired events, the item gives the base point value. The birthday or festival day relationship bonus applies when gifting a desired item.

Desire head icon Desires
Minimum Relationship Level Possible Desires

Associate

Shrimp and Cheese on RiceShrimp and Cheese on Rice (+15)
Special Salmon Fried RiceSpecial Salmon Fried Rice (+15)

Friend

Waist PackWaist Pack (+20)

Social spar SparEdit

Sam can spar with the player up to three times per day.

Note that the level in the table below is Sam's base level at the start of the game. Sam's actual level can be higher because Sam will level up over time.

Social spar
Level: 25
Relationship Rewards/losses
Round 1 2 3
Player Win
Prompt happy
(+1)
Prompt happy
(+1)
Prompt happy
(+2)
GolsGols (5-20)

And 30% chance to get one of the following:
AppleApple (30%)
HerbsHerbs (30%)
Roasted MeatRoasted Meat (20%)
Herbal JuiceHerbal Juice (10%)
Baked BreadBaked Bread (5%)
Herbal MixtureHerbal Mixture (5%)

Player Lose
Prompt happy
(+1)
Prompt happy
(+1)
Prompt sad
(-1)
GolsGols (1-10)

Social photo PhotoEdit

Social photo
Group Photo →

Sam can partake in group photos with the player after reaching the Associate level.

  • More poses are unlocked by reaching higher relationship levels.
  • Romance poses are unlocked by becoming partners.
  • The "Photographer" skill can fully unlock all poses, regardless of relationship or romantic level.
  • All poses can be viewed in Sam's Gallery page.

DatesEdit

Social Invitation InvitationEdit

Occasionally, first thing in the morning, the player may leave their house to find Sam outside, hoping to invite the player out for a date or play date.

Social play PlayEdit

Once the player has become buddies with Sam, they can schedule a play date together.

Social date DateEdit

After the player has successfully confessed how they feel to Sam, the player can schedule a romantic date with Sam.

Social Dine DineEdit

If the player chooses to dine at The Round Table with Sam during a play date or date, it is recommended to order dishes Sam will like. If asked before ordering, Sam will sometimes tell the player exactly which dishes to order; other times, Sam will just give little hints. In the event that Sam does not specify the exact foods desired, the player should order between three and six dishes, depending on what hint Sam gives. It is recommended to order each of those dishes from different courses, ex. ordering one Appetizer, Meat, Vegetable, Dessert, and Drink course each, rather than five Desserts.

Sam's food preferences are:

Play date eat Dining
Prompt happy
Like
Prompt sad
Dislike
Menu icon appetizer
Appetizer
Banner Fish SaladBanner Fish Salad
N/A
Menu icon main course
Main Course
Bamboo Papaya and Seafood with RiceBamboo Papaya and Seafood with Rice
Pumpkin Steamed RicePumpkin Steamed Rice
Baked Rice with Coconut ChickenBaked Rice with Coconut Chicken
Baked Rice with Chicken CurryBaked Rice with Chicken Curry
Highwind Fried RiceHighwind Fried Rice
Stewed Rice Meat SupremeStewed Rice Meat Supreme
N/A
Menu icon meat
Meat
Grilled TurkeyGrilled Turkey
N/A
Menu icon vegetable
Vegetable
Spicy and Sour PotatoSpicy and Sour Potato
N/A
Menu icon dessert
Dessert
Twin Colored PuddingTwin Colored Pudding
Vanilla PuddingVanilla Pudding
N/A
Menu icon drink
Drink
Milk TeaMilk Scented Tea
Bitter Melon MixBitter Melon Mix
CoffeeCoffee
Holly TeaHolly Tea
Exceptions: N/A

Social interact InteractEdit

As the player develops their relationship with Sam, special interactions are unlocked, including Hug and Kiss.

Social Relic Trade Relic tradeEdit

ConstructThis article or section is a stub. You can help expand it. Comments: Needs relic trade information
Sam occasionally uses the Relic Pieces Exchange board at the Museum to trade for relic pieces. Sam likes to look at particular completed relics, so after the player has donated such relics to the Museum or displayed them in their yard, Sam may come visit the Museum or the player's yard to view these relics. Such visits will earn the player relationship points each time, with the amount dependent upon the relic.
Social Relic Trade
Relic Trade
Points Relics
Requested Pieces +30
+10
Favorite Exhibits +???
10
Summer Doll
Summer Doll


Social mission MissionsEdit

Spoiler Alert: This section may contain spoilers. Proceed with caution!

Legend: Map Icon Mission NewMap Icon Side Quest New major • Map Icon Mission Place ItemMap Icon Side Quest Place Item minor • Social play friendship • Social date romance

  • Map Icon Mission New Main missions are listed in chronological order, based on the chronology list.
  • Map Icon Side Quest New Secondary missions are listed in alphabetical order.
  • Indented missions indicate succession of the previously listed mission. Further missions in its timeline are in chronological order.

Main missionsEdit

Map Icon Mission New Hazardous Ruins
The Hazardous Ruins are dangerous, and the Civil Corps regulates who can enter. You must last at least one minute against one of the three current Civil Corps members (Sam, Arlo, Remington) to show that you've got what it takes to enter the ruins.
Map Icon Mission Place Item The Debt Collectors
The Debt Collector's Agency from Atara sent a couple of agents to inform you that your father owed them some debt.
Map Icon Mission New The Poisoned Water
The Civil Corps has asked you to fix a pipe beyond the Bassanio Falls to stop the leakage of goo into the Portia River.
Map Icon Mission New Rescue in Ingall's Mine
Remington's waiting at the entrance to Ingall's Mine. Enter the mine when you're ready.
Map Icon Mission New The Theft
The Locator Computer brought back to the Research Center has been stolen.

Secondary missionsEdit

Social play A Mysterious Lunch Fairy
Someone put some healthy food in Sam's lunch. She wants to know who did it. Help her investigate.
Map Icon Side Quest Place Item A True Hero
Alice is looking for some inspiration for her novel and needs your help.
Map Icon Side Quest Place Item Grand Theft Pickaxe
Higgins said you stole his Bronze Pickaxe. What are you going to do?
Map Icon Side Quest Place Item Medicine Deliver
Help Phyllis deliver some medicine to clients.
Map Icon Side Quest Place Item Phyllis' Dream
Check out the empty house Sam was talking about in South Block.
This is Phyllis' romance mission.
Social play Sparring Buddies
Sam wants to train. Spar with her!
Social date The Lucky Charm
A very important item belonging to Sam was lost in the WoW Industries ruins. Join Sam and help her search for it.
Map Icon Side Quest New The Missing Boxing Gloves
Sam lost her boxing gloves during a patrol in around Central Plaza. Help her find it.
Map Icon Side Quest Place Item Time To Get Serious
Talk to Phyllis' friends to find out why she refused to marry you.
This is Phyllis' romance mission.

GalleryEdit

Icon Photo Saved
Gallery →


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