Skills are a set of ability enhancers, allowing the player to benefit from certain actions.
There are three types of skills, each with their own tree: battle, gather, and social. Battle skills focus more on combat by strengthening attack damage, defense, Experience gain, and faster recovery. Gather skills focus on cultivation, lumbering, mining, and fishing, with a minor emphasis on Endurance and Stamina boosts. Social skills focus on social benefits, such as increase in Relationship points, sparring, and dating.
For every level gained, one skill point to upgrade a skill is earned. The maximum level a player can be is 99, for a maximum of 98 skill points, whereas the point total of all skills is 139. Therefore, it is impossible to fully level up every skill.
Each skill tree starts from the top row, and a total of five skill points must be invested in each row to unlock the next level of that specific skill tree. Each skill can be assigned a set number of skill points, ranging from one to five skill points. Skills with multiple levels increase their effect the higher their level is upgraded.
Skill reset[]
- Main article: Acupuncture
Skill resets can be done by getting an acupuncture treatment from Phyllis while she is in Dr. Xu's Clinic. Upon getting acupuncture, all skill point allocations are reset, allowing for restructuring of the skill tree.
There is a 1,000 fee for the first time, increasing by 600 after each visit.
Skills[]
Fight[]
Tier 1 | ||
---|---|---|
Skill | Levels | Effect |
Intensive Training | 5 | Experience gained increases by 5% 10% 15% 20% 25% |
Evasive | 3 | Endurance usage decreases by 3 6 9 when dodge-rolling |
Dash | 2 | Endurance usage decreases by 3 6 per second when sprinting |
Tier 2 | ||
Skill | Levels | Effect |
Strike | 4 | Base + Level Damage increases by 12% 24% 36% 48% |
Guard | 4 | Defense increases by 15% 30% 45% 60% |
Toughness | 4 | Maximum health increases by 5% 10% 15% 20% |
Tier 3 | ||
Skill | Levels | Effect |
Aggressive Stance | 4 | For every 1% decrease in health, damage increases by 0.2% 0.4% 0.6% 0.8% |
Defense Posture | 4 | For every 1% decrease in health, damage taken decreases by 0.1% 0.2% 0.3% 0.4% |
Recovery | 2 | Endurance recovery rate increases by 5% 10% |
Tier 4 | ||
Skill | Levels | Effect |
Loot | 4 | Chances of double-loot increases by 5% 10% 15% 20% |
Healer | 3 | Recovery effect increases by 8% 16% 24% when using recovery items |
Follow Victory | 3 | Duration of buff effects increases by 8% 16% 24% |
Tier 5 | ||
Skill | Levels | Effect |
Precision Strike | 1 | Increases critical damage with a ranged weapon by 50% |
Fatal Strike | 1 | Increases critical damage with a melee weapon by 50% |
Gather[]
Tier 1 | ||
---|---|---|
Skill | Levels | Effect |
Mastery of Axe | 2 | Stamina cost decreases by 25% 50% when using axe |
Mastery of Pickaxe | 2 | Stamina cost decreases by 25% 50% when using pickaxe |
Lucky Me | 5 | Tree kicking and harvesting activities have a 6% 12% 18% 24% 30% chance to double the loot.
Note: does not affect crops grown in the Workshop |
Tier 2 | ||
Skill | Levels | Effect |
Advanced Lumbering | 3 | 8% 16% 24% chance of double drops when Lumbering |
Advanced Mining | 3 | 8% 16% 24% chance of double drops when mining |
Lively | 4 | Max endurance increases by 5% 10% 15% 20% |
Power Up | 4 | Maximum stamina increases by 2% 4% 6% 8% |
Tier 3 | ||
Skill | Levels | Effect |
Fish Encyclopedia | 1 | Identify a fish before fishing |
Farm Guru | 4 | Chance to get extra production from cultivation increases by 10% 20% 30% 40% |
Artisan | 4 | A 5% 10% 15% 20% reduction in material cost when crafting on the Worktable |
Tier 4 | ||
Skill | Levels | Effect |
Livestock Guru | 4 | Increase the effectiveness of petting in the Coop and the Shed by 10% 20% 30% 40% |
Expert Electrician | 4 | Increase the damage of the Mini-Drill and Chainsaw by 10% 20% 30% 40% |
Mount Training | 3 | Get an extra 25% 50% 75% growth for the mount each training session |
Tier 5 | ||
Skill | Levels | Effect |
Born to ride | 1 | Decrease the difficulty of taming a mount by 25% |
Charm Overload | 1 | A 100% chance to get rare items from Tree Farm and Dana's Mining Company deliveries |
Social[]
Tier 1 | ||
---|---|---|
Skill | Levels | Effect |
Smooth Talk | 5 | A 20% 40% 60% 80% 100% chance to receive 1 additional Relationship Points when chatting |
The Giver | 5 | A 20% 40% 60% 80% 100% chance to receive 1 additional Relationship Points when gifting |
Commerce Hot Shot | 4 | Increase the workshop points by 1 2 3 4 and rewards by 5% 10% 15% 20% after completing each commission |
Tier 2 | ||
Skill | Levels | Effect |
Business Mind | 4 | Items can sell for 2% 4% 6% 8% more |
Fair Fight | 4 | When Sparring, 20% 40% 60% 80% chance to increase 1 Relationship Points regardless of the outcome. A 20% chance to receive double the loot if you win. |
Altruistic | 4 | Get an extra 1 2 3 4 relationship when fulfilling a wish. |
Tier 3 | ||
Skill | Levels | Effect |
Happy Camper | 4 | Mood meter increases 5% 10% 15% 20% more while playing or dating |
Matchmaker | 3 | Confession success rate increases by 10% 20% 30% |
Big Player | 5 | Get an extra +1 2 3 4 5 action point(s) while playing or dating |
Tier 4 | ||
Skill | Levels | Effect |
Intimate Interaction | 5 | Daily interactions with other people: 1 2 3 4 5 |
Custom Discount | 5 | Decrease the cost of exchanging for items at the Gift Exchange by 10% 20% 30% 40% 50% |
Tier 5 | ||
Skill | Levels | Effect |
Social Maniac | 1 | Play can be activated at the Associate NPC level |
Photographer | 1 | Unlock new selfie poses
Note: this skill does not add new poses, but unlocks all existing group photo poses with a character regardless of the player's relationship level and status with that character instead. |
Gallery[]
Player | |
---|---|
Player character | Character • Customization • Experience • Inventory • Skills |
Attributes | Health • Stamina • Endurance • Other attributes • Buffs |