Weapons are equipment for combat. Weapons increase attack values to aid in defeating stronger enemies. Upgrading weapons on the Worktable provides additional effects, such as higher damage or inflicting poison on the enemy.
Types
There are two main types of weapons in the game: melee and ranged.
Melee weapons are suitable for close combat, and include swords, hammers, staffs, and knuckles. Each of these types of melee weapons has a different fighting style. Melee Critical Damage of these weapons is affected by Fatal Strike combat skill. All swords and hammers are capable of dash attacks against faraway enemies.
Ranged weapons are suitable for ranged combat. Unlike melee weapons, they require the player to have ammunition in the inventory to be used and automatically target enemies. Currently there are only two ranged weapons in the game: Triple Barrel Snakebite which fires Venom Darts and Red Hawk which fires Ammo. The Ranged critical damage of these weapons is affected by Precision Strike combat skill.
Firing any ranged weapon for the first time gives the player a small relationship penalty with the Church of the Light members (Lee and Nora), though this penalty can be avoided by not opening the letter Lee sends.
Most tools can also be used as slow weapons to inflict some damage.
Revising weapons
- Main article: Forge
Once the player unlocks the Forge by giving 10 Data Discs to the Research Center, they can revise a weapon to the stats of any higher tier weapon of the same type. The upgraded weapon's stats change after forging, but it retains its original attack speed, animation, combos, and special effects. The ammo used by a ranged weapon also does not change after it is revised.
Comparison table
All Weapons | ||||
---|---|---|---|---|
Icon | Name | Attack | Effect | Source |
Blade of Malice | Blade of Malice | Attack +65 | Poison Damage | Worktable |
Bronze Sword | Bronze Sword | Attack +45 | None | Worktable |
Corps' Hammer | Corps' Hammer | Attack +200 | Slow attack speed Stun on impact |
Rescue in Ingall's Mine Total Tools |
Enhanced Bronze Sword | Enhanced Bronze Sword | Attack +60 | None | Worktable |
Enhanced Iron Sword | Enhanced Iron Sword | Attack +105 | None | Worktable |
Enhanced Practice Sword | Enhanced Practice Sword | Attack +30 | None | Worktable |
Golden Staff | Golden Staff | Attack +480 | Critical Chance +100% | Deepest Ruin |
Iron Sword | Iron Sword | Attack +90 | None | Worktable |
Knuckle | Knuckle | Attack +90 | None | Treasure chest Total Tools |
Lion's Claw | Lion's Claw | Attack +150 | Slow attack speed | Sewage Plant |
Macuahuitl | Macuahuitl | Attack +240 | Critical Damage +50% | Deepest Ruin |
Nova Sword | Nova Sword | Attack +200 | Critical Damage +50% | Ingall's Mine Total Tools |
Obsidian Edge | Obsidian Edge | Attack +220 | Critical Damage +100% | Deepest Ruin |
Poison Knuckles | Poison Knuckles | Attack +120 | Poison Damage | Worktable |
Practice Sword | Practice Sword | Attack +18 | None | Worktable |
Racket | Racket | Attack +10 | None | Abandoned Ruins Fishing |
Red Hawk | Red Hawk | Attack +200 | Ranged Damage (uses Ranged Critical Damage) |
Worktable |
Rogue Knight's Sword | Rogue Knight's Sword | Attack +480 | Critical Chance +100% | The Final Battle |
Ruin Text Claymore | Ruin Text Claymore | Attack +210 | Defense +60 Critical Damage +50% |
Deepest Ruin |
Rusty Iron Pipe | Rusty Iron Pipe | Attack +8 | None | Abandoned Ruins Fishing |
Salted Fish Sword | Salted Fish Sword | Attack +36 | None | Museum |
Spiked Practice Sword | Spiked Practice Sword | Attack +30 | Critical Chance +50% | Worktable |
Steel Lion | Steel Lion | Attack +100 | Slow attack speed | Kickstarter exclusive |
Triple Barrel Snakebite | Triple Barrel Snakebite | Attack +100 | Ranged Damage (uses Ranged Critical Damage) |
Worktable |
War Hammer | War Hammer | Attack +280 | Slow attack speed Stun on impact |
Adventures with Mali Total Tools |
Worn Gloves | Worn Gloves | Attack +5 | None | Treasure chest |
Equipment | |
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Accessories • Clothing • Tools • Weapons |